The Last of Us multiplayer mode is 'not co-op'

"We are supporting multiplayer with The Last of Us," game director Neil Druckmann said. "However, we can say that it is not co-op within the main campaign."

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Little is known about The Last of Us' mysterious "online component." An online co-op mode for both Joel and Ellie would be the obvious route to take--and that's not what Naughty Dog has in mind.

"We are supporting multiplayer with The Last of Us," game director Neil Druckmann told Gaming Examiner. "However, we can say that it is not co-op within the main campaign."

Naughty Dog's last game, Uncharted 3, featured a number of multiplayer modes, both cooperative and competitive. The Last of Us could feature a cooperative mode that lives outside of the campaign, similar to horde modes featured in other games. However, would a competitive experience work? It might be interesting to see if The Last of Us' lack of regen health and low ammo supplies can make for a different online experience.

From The Chatty
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    June 27, 2012 11:00 AM

    Andrew Yoon posted a new article, The Last of Us multiplayer mode is 'not co-op'.

    "We are supporting multiplayer with The Last of Us," game director Neil Druckmann said. "However, we can say that it is not co-op within the main campaign."

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      June 27, 2012 11:05 AM

      The only online which would be interesting to me for this game would be something like Dark/Demon Souls where you see evidence of other people in the world but are not directly playing with them.

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        June 27, 2012 11:07 AM

        I would love that!

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        June 27, 2012 11:27 AM

        That would be so unbelievably sick if that was it. However it would probably be some lame duck run-of-the-mill deathmatch type. :(

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        June 27, 2012 11:45 AM

        That would be epic as shiii

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        June 27, 2012 1:27 PM

        I agree,

        If it's any type of "competitive" MP, I think the gravity of the game might get belittled. I wonder if they'll do something like, one plays the main character with the girl, 6 others play as the other enemy survivors. Then again, I don't see the need of that kind of experience.

        A Journey or Demon Souls like experience would make much more sense.

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          June 27, 2012 10:29 PM

          What if it was a "sneaking mission/VIP mode" kindof multiplayer, where the Guy and Girl have to get from point A to B without dying and six other dudes spawn in random-but-far-away locations on the map. The bad guys dont get a map and dont know where the guy and girl are supposed to go. Sorta like the Cops and Robbers multiplayer mode in GTA4 only not totally broken from the bad spawn points.

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        June 27, 2012 9:32 PM

        This could be a part of single-player. Online-enhanced single-player.

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        June 27, 2012 9:37 PM

        What's going on with my replies. -.-

        Anyway, I said this could be a part of single-player, just online-enhanced.

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      June 27, 2012 1:44 PM

      I'm calling it. They've hacked together a DayZ-lite mode, and it will be horrible.

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        June 27, 2012 1:58 PM

        How could that be horrible? Especially in an engine as seemingly competent as what the Last of Us has shown us.

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          June 27, 2012 2:12 PM

          Because it'll be a half baked effort to jump on the bandwagon. I'm happy to be proved wrong.

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            June 27, 2012 2:22 PM

            The way I see it, as long as ANY part of Day Z's gameplay gets co-opted by the mainstream, every gamer wins.

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            June 27, 2012 9:29 PM

            Day-Z is the definition of "half-baked". It's the very essence of half-baked. There is no better word to describe Day-Z than half-baked!

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              June 27, 2012 9:40 PM

              It's an alpha?

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                June 27, 2012 10:23 PM

                Well most of what makes it feel so half-baked is in fact that core engine, which doesn't get the alpha excuse :P

                Don't get me wrong I love Day-Z for what it is, but it is quite possibly the most janky experience I have ever had in a video game!

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            June 27, 2012 9:30 PM

            The vibe I got from this game was linear levels - I don't think they are building an open world explorer type game.

            Because of that, I doubt they are making a DayZ-lite mode.

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      June 27, 2012 9:28 PM

      I think this article title is jumping to a conclusion that should not be jumped to!

      His quote says "However, we can say that it is not co-op within the main campaign." (emphasis mine)

      So it most certainly could be coop, but with a separate campaign.