F2P Command & Conquer: Tiberium Alliances goes live

Command & Conquer: Tiberium Alliances has now gone out of beta and launched, and is playable for free through a browser.

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The classic C&C series has moved into the free-to-play realm, with the official release of the browser game Command & Conquer: Tiberium Alliances. EA calls the spin-off a massively multiplayer online strategy game, letting players pick a faction and fight for territory.

You can visit the site to start playing, and choose between the Global Defense Initiative (GDI) or the Nod. You'll be harvesting resources, building armies, and creating alliances, though it carries a different feel than the traditional series. The game promises a "dynamic theater of war," which shifts according to the balance of power. Sometime in the next few months, developer Phenomic plans to add cloud saves, which will allow you to swap from playing on a PC web browser to a smart phone or tablet without losing progress.

You may recall that Tiberium Alliances had a flare-up of controversy due to its similarity to the tanks in the Warhammer 40K tabletop series. An EA representative said that internal concept art was to blame, so this final version shouldn't have those similar tanks in play.

If you'd rather hold out for a more traditional C&C experience, Command & Conquer Generals 2 is scheduled to hit in 2013.

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From The Chatty
  • reply
    April 24, 2012 11:55 PM

    Steve Watts posted a new article, F2P Command & Conquer goes live.

    Command & Conquer: Tiberium Alliances has now gone out of beta and launched, and is playable for free through a browser.

    • reply
      May 24, 2012 2:17 PM

      Played this during beta, but honestly wasnt all that impressed. Gave it about a week to take hold of me, and just didnt happen.

    • reply
      May 25, 2012 7:51 AM

      The game is crap its 100% pay to win you don`t pay you can not do sod all.

      The way attacking works is all so 100% set up for pay 2 win who attacks first wins since the new lock out timer means they lose 100% control of there own base allowing for none stop chain attacks that only paying players can do due to the cost in attacking.