Burnout Crash races to PS3, Xbox 360, and Kinect

EA has announced a new Burnout game, exclusively for Xbox Live Arcade and PlayStation Network.


EA has announced a new Burnout game, exclusively for Xbox Live Arcade and PlayStation Network. Burnout Crash is Criterion's newest addition to the franchise, and--you guessed it--it's all about the fan-favorite crash mode. The downloadable title will feature three game modes, six locations and 18 crash junctions.

Like Need for Speed: Hot Pursuit, the game will integrate Autolog, allowing friends to compare high scores and compete through new Autolog Challenges.

Exclusive to the Xbox 360 version is an extra mode designed for Kinect. Two teams can use "gestural controls to crash and burn in a party battle."

"Burnout Crash is a crazy mix of pinball and game shows," said Richard Franke, Creative Director, in a press release. "We've evolved the core gameplay which everyone loved about Crash Mode, and expanded the whole experience using music, style and Autolog to create what we feel is the most mindless fun you can have on any gaming platform."

Burnout Crash will be available this Fall.

Andrew Yoon was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    July 7, 2011 2:00 PM

    Andrew Yoon posted a new article, Burnout Crash races to PS3, Xbox 360, and Kinect.

    EA has announced a new Burnout game, exclusively for Xbox Live Arcade and PlayStation Network.

    • reply
      July 7, 2011 2:13 PM

      races, really?

    • reply
      July 7, 2011 2:25 PM

      Fuck Autolog. And fuck Criterion, the PC support for their last titles has been abysmal. No wonder they don't even dare to release this for PC.

      • reply
        July 7, 2011 3:46 PM

        Criterion never designs their games with PC in mind. Honestly, if you're playing them on PC to begin with, you're doing it wrong.

        • reply
          July 7, 2011 3:48 PM

          I may be doing it wrong, but I'm doing so on 3 monitors in 5040 x 1050, so I can't say I miss the DLC.

          • reply
            July 8, 2011 1:11 AM


            Criterion do like doing it right on PC, but they're with the wrong publisher to allow them to give any ongoing support to their titles.

        • reply
          July 7, 2011 3:49 PM

          They should put that on a sticker and slap it on every PC copy of Burnout Paradise, then.

          • reply
            July 7, 2011 7:40 PM

            In the defense of Criterion, the game is solid on PC, it's just that all of the external IP connections don't work anymore (store, Crash.fm updates, etc.). I do own Paradise on PC, and it is just as good as any other version. The only thing it lacks is most of the DLC, and proper achievements if you're into that sort of thing.

        • reply
          July 7, 2011 4:30 PM

          I almost never load up my 360 anymore, because my PC makes everything look so much better.

    • reply
      July 7, 2011 3:32 PM

      So, it's the crash mode from the pre-Paradise Burnout games, but top-down perspective? I love the idea of a crash-only game if they're not going to put that mode into future Burnout titles, but I'm not so sure about the top-down perspective. Guess we'll have to see.

      Also, give me a new Burnout title!

    • reply
      July 7, 2011 11:07 PM

      wow, what a shitty trailer, i think i am over trailers that don't show anything, it brings me no excitment for the game at all anymore.

      • reply
        July 7, 2011 11:11 PM

        That was worse than one of those CGI teasers that don't show any gameplay.

Hello, Meet Lola