Mass Effect 3 uses Kinect for voice recognition

Confirming earlier rumors, BioWare's Ray Muzika appeared on stage during the Microsoft press briefing to announce that the Xbox 360 version of Mass Effect 3 will support Kinect for voice commands.

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Confirming earlier rumors, BioWare's Ray Muzika appeared on stage during the Microsoft press briefing to announce that the Xbox 360 version of Mass Effect 3 will support Kinect, in the form of voice commands.

The brief demo showed voice support for dialogue trees and combat commands. The player would say the dialogue prompt (rather than selecting it) and then have Shepard say his line of dialogue. In battle, Shepard told his forces to move and execute biotics with voice recognition. Muzika promised more ME3 details to come during the EA press briefing.

The conference is still underway, Shacknews will update this post as more information is made available.

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From The Chatty
  • reply
    June 6, 2011 10:00 AM

    Steve Watts posted a new article, Mass Effect 3 uses Kinect for voice recognition.

    Confirming earlier rumors, BioWare's Ray Muzika appeared on stage during the Microsoft press briefing to announce that the Xbox 360 version of Mass Effect 3 will support Kinect for voice commands.

    • reply
      June 6, 2011 10:03 AM

      Have to say, using voice commands to open doors and shit would feel appropriately sci-fi, and awesome.

    • Ebu
      reply
      June 6, 2011 10:38 AM

      I hope this shit stays optional. I never want to be required to talk to my game.

      • reply
        June 6, 2011 11:02 AM

        hate the sound of your voice?

        • Ebu
          reply
          June 6, 2011 12:08 PM

          I don't like talking to inanimate objects. Unless I stub my toe.

      • reply
        June 6, 2011 12:39 PM

        Yeah. Here's me, sitting on my couch at 10PM, kids asleep in room next door, volume turned down but enjoying mass effect...

        DOOR OPEN

    • Zek
      reply
      June 6, 2011 12:03 PM

      Uh, why don't they just support the Live headset for voice commands?

      • reply
        June 6, 2011 12:10 PM

        Because then it's not "new" like it was in 2003 when Rainbow Six 3 on XBOX 1 did it....

    • reply
      June 6, 2011 12:41 PM

      FYI, it's Muzyka.

    • reply
      June 6, 2011 1:48 PM

      On 360, Rainbow Six Vegas already did this. It was a somewhat cool feature but that all the other gimmicky shit isn't going to get me to buy a Kinect.

    • reply
      June 7, 2011 5:50 PM

      I thought the voice stuff looked really stupid. Calling out the dialog tree option is so much slower than than just selecting it with the stick and pressing the button.

      IIRC you could even select the next option while waiting for the other person to finish talking (if you knew what you wanted to say already) so you didn't have to wait and the conversations flowed faster. With voice recognition you couldn't really listen to them while talking over them so you'd have to wait till they finished (if you are actually playing for the story, and most ME players probably are) and then give your command. Over all it just slows the process down and breaks the flow.

      Further more, I don't want to hear my voice interjected between the other characters and Shepard. It ruins the immersion. It's almost like listening to someone commenting on everything while watching a movie. I don't even want to hear my own voice calling out combat commands. I want to feel like I am there, not once removed, and while they may think this puts you in there more, IMO it takes you out.

      FAIL.