Portal 2 beta mod tools released

If you fancy making your own maps, models, skins or such for Portal 2, get cracking! Valve has released a beta version of the mod tools


If you fancy making your own maps, models, skins, or other exciting new things for Portal 2, you can now get cracking as Valve has released a beta version of the first-person puzzler's PC mod tools.

Valve explains that the Portal 2 Authoring Tools include "versions of the same tools we used to make Portal 2." They'll let you create single-player and co-op maps, character skins, 3D models, sound effects, and music. PC Portaleers can find the Authoring Tools to download in, aptly, the 'Tools' section of their Steam library.

Here's what you'll find in the mod tools, if you want to get technical:

  • Updated version of Hammer, the Source level editor

  • Updated Faceposer

  • Example maps and instances to help build new maps

  • Updated suite of command-line compiling utilities

Would-be map-makers are advised to sign up for P2Mapper and hlmappers mailing lists for advice, bug reports and the like.

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From The Chatty
  • reply
    May 11, 2011 7:00 AM

    Alice O'Connor posted a new article, Portal 2 beta mod tools released.

    If you fancy making your own maps, models, skins or such for Portal 2, get cracking! Valve has released a beta version of the mod tools

    • reply
      May 11, 2011 7:45 AM


    • reply
      May 11, 2011 7:48 AM

      Anyone know if there's any significant improvements to hammer? Like, is there a way to see the lighting in the editor?

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      May 11, 2011 9:35 AM

      OMG, this has so much potential! Someone please just ignore what Portal is and go crazy with Portals in other scenarios. I would love to see what crazy levels / games people can create with this.

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        May 11, 2011 10:28 AM

        someone should remake that tons-of-holes part from the beatles movie

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      May 11, 2011 10:13 AM

      It's interesting that this has popped up on a ton of news sites, including non-gaming ones like Daring Fireball, seeing as how Valve has always released mod tools and even the original Portal game had support for this.

      Unless I'm missing something I'm not sure why a bigger deal is being made of it this time. Don't get me wrong, I think it's great, but a few news sources are acting like this is a new thing.

      It makes me wonder if it's because Portal 2 has had the biggest mainstream appeal of a Valve game to this point. It's not thick Sci-Fi like Half-Life, or multiplayer-only like TF2 and CSS, or extremely violent and mature like L4D.

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        May 11, 2011 11:02 AM

        It wasn't available and now it is.

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        May 11, 2011 11:19 AM

        This is also a bigger deal than most mod tools, as Valve has stated there will be real support for user-made maps across consoles as opposed to being a thing someone can do if they're comfortable browsing map sites and dropping things in the appropriate folders.

        They haven't talked about their real plans, but a LBP-like in-game browser would be absolutely amazing. It could mark the biggest amount of support Valve has made for user-created maps.

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      May 11, 2011 10:30 AM

      4 v 4 CTF. Each player only gets one colour, they are linked with a buddy that can make the other end of the portal. Careful use of the neutralization fields is key for mapping.

      That would be SO AWESOME.

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      May 11, 2011 10:41 AM

      I've got dips on the Goatse mod

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      May 11, 2011 2:25 PM

      Working on a map! :D

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      May 11, 2011 2:28 PM

      This is so cool, but I think if I tried to make a map, I would cry when I realized how utterly stupid I am at designing a puzzle. I look forward to others' offerings though!

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      May 12, 2011 7:38 AM

      needs a freeze tag mod

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