Red Faction: Battlegrounds Revealed for XBLA, PSN

THQ has just revealed another downloadable title that will tie into one

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THQ has just revealed another downloadable title that will tie into one of its major retail franchises. In a panel during GDC Europe, THQ Digital Warrington creative director Don Whiteford announced his studio's first title would be Red Faction: Battlegrounds, the downloadable title for the XBLA and PSN that will lead into THQ's Red Faction: Armageddon.

The game, which is being built at the studio formerly known as Juice Games, has a core development team of four people, Gamasutra reports.

THQ's Danny Bilson had previously confirmed a tie-in title for Armageddon would see release "three to four months" before the retail title's release, making a release by the end of 2010 a possibility; however, Whiteford did not specify a date in his presentation.

According to Gamasutra, Battlegrounds is a "topdown car, mech and rover combat title," featuring up to "four players on the same screen." Battlegrounds will allow players to unlock "unique elements" in the upcoming retail installment of Red Faction.

THQ is also prepping a downloadable title within the Saint's Row universe, linking it to the upcoming third installment in the series. THQ and SyFy have also penned a deal to develop a two-hour film based on the Red Faction property.
From The Chatty
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    August 16, 2010 8:50 AM

    The first game was awesome, everything else didn't feel like that anymore, and the recently announced games seem nothing like it.

    Guess I can see it as a new line of games but its a shame none the less.

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      August 16, 2010 9:26 AM

      Yep, first game was totally great. I hated the 2nd, but I had a good time with Guerrilla even it is was a different genre of gameplay. I'm not thrilled with the new alien-centric direction they're taking things though. This blows.

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        August 16, 2010 9:45 AM

        Yeah, I could take or leave the alien enemies in this one. I kinda disappointed Armageddon takes place mostly underground, especially since Guerrilla's main draw was its building destruction.

        No terrain deformation + smaller spaces to fit buildings = less focus on destruction as far as I can tell. And destruction is the only thing Red Faction games have going for them :/

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          August 16, 2010 4:54 PM

          If they bring back terrain deformation (which I am 98% certain they aren't), then it would be awesome, but I don't think that terrain deformation AND building destruction the likes of which that was in Guerilla, would work to well, framerate wise. Also, it seems they are going for a much more story driven game.

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        August 16, 2010 4:56 PM

        Guerilla was one of my favourite games of the last couple of years. Yeah it was a change in direction but when the change is that good then there's no problem.

        I don't have an issue with a spin off and this looks like an absolute blast.

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