Fable 3 Confirmed for PC, Collector's Edition Unveiled

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Lionhead's RPG Fable III will also be released for PC, publisher Microsoft confirmed today after accidentally revealing the fact with a blurb on the Xbox 360 box art last week.

The PC version will be available alongside the Xbox 360 edition this holiday season, costing $49.99. As well as hitting retail, Fable III PC will be available for download exclusively from Microsoft's Games for Windows Live 'Games on Demand' service.

Microsoft also revealed that a 'Limited Collector's Edition' will be available for the Xbox 360 edition, costing $79.99 instead of the standard $59.99 and packing the following:

  • A new quest: Uncover the mystery of the haunted forests of Silverpines and earn the legendary sword, Wolfsbane, deadly against wolves and balverines.
  • Exclusive location: Unlock a new region, ideal for settling down with a family and discovering new treasures.
  • "Fable III" playing cards: Created by Lionhead, these cards depict every type of character in "Fable III," including Heroes, royals, rebels and villains from across Albion and beyond.
  • Guild Seal Coin: The coin features a Good side (blue) and Evil side (red) to assist players in making critical decisions that will impact the fate of the world forever.
  • A new dog breed: Renowned for its loyalty, the Boxer is a brave canine companion worthy of greatest Queens and Kings.
  • One unique outfit: Unearth one male and female outfit from the mysterious, faraway land of Aurora, a new destination in your "Fable III" adventures.

The original Fable was released on PC in the expanded form of Fable: The Lost Chapters a year after its original Xbox release, though Fable 2 has yet to come to PC.

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From The Chatty
  • reply
    May 21, 2010 6:33 AM

    So this goes against everyone thinking Alan Wake was a MS conspiracy. They could have easily just released on 360.

    • reply
      May 21, 2010 6:43 AM

      We know for a fact MS forced Remedy to make only a 360 version . Google around for the news stories from the owners of Remedy, fairly upset about the entire situation. The PC got shafted , especially after seeing those amazing screens years ago for the pc version..

      • reply
        May 21, 2010 6:49 AM

        It was supposed to be open world, it ain't, so whatever. It'll be a console port whichever way you slice and dice it.

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        May 21, 2010 7:33 AM

        My bet is that Alan Wake was taking for-goddamn-ever so MS told Remedy to get the 360 version out ASAP or else they're pulling the plug.

        Mark my words, it will come to PC later. Same as most of the other "oh this could never be on the PC" games like Force Unleashed and GTA4.

      • reply
        May 21, 2010 7:37 AM

        Remedy are a private company. They decided themselves to make it 360-only because they were chasing the $'s.

        If they had a clue how to take less than 80 years to make a game then maybe it would've been out on PC a year ago.

        Remedy sold out. They were crying about how they were a small team aswell remember. Boo hoo.

        • reply
          May 21, 2010 7:45 AM

          Microsoft was funding them, so Microsoft told them what to do. Being a private company doesn't change a thing about needing cash.

          And now Fable for PC? What has changed? Well, Steam is now on Mac, and that would make MS rethink what they're doing quite nicely. They could very easily lose all of PC gaming to Apple.
          The fucked up thing is that if Apple becomes a real gaming platform they will eventually make a console of their own anyway.

          • reply
            May 21, 2010 10:38 AM

            "Microsoft was funding them,"

            Source?

            • reply
              May 21, 2010 10:44 AM

              You really need a source to prove MS publishes their games? Go to gamefaqs or something.

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                May 21, 2010 12:13 PM

                Publishing does not always equal funding. Some game developers get the game developed first and then farm it out to publishers. id Software does not take money from publishers ahead of time.

                • reply
                  May 22, 2010 1:04 AM

                  We do know what some publishers will do to developers when their games lag. Not sure on the funding from MS but it's not like Remedy was a cash cow.

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                    May 24, 2010 5:45 AM

                    Max Payne earned $30 Million in royalties, $15M of those went to Remedy. The Max Payne IP was sold for $48M, $24M of those went to Remedy. The fact that Remedy retains ownership of the Alan Wake IP, almost certainly means that Remedy funded a significant part of Alan Wake themselves. I don't buy any claim that Remedy funded a penny less than 50%.