Morning Discussion
Of course, these days we are not entirely sure what it's all about. We know Guy Fawkes attempted to blow up the Houses of Parliament with King James I inside, we're comfortable with that, but we're a little hazy on whether the fireworks, toffee apples and jacket potatoes are celebrating the triumph of the Protestant monarchy or cheering ole Guido on for attempting to smash the state.
We do have some splendid bangs and sparkles, though.
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It does at this point look to be an Impulse problem. Their installer doesn't properly register the daupdatersvc service. They must be faulted for that. However, they might not have been able to catch it since it's likely EA's content servers were not online when impulse was preparing and testing their distribution.
Still, I fault Impulse for several other areas on this release. No pre-loading. No midnight release. Late day release (10AM PST, 1PM EST) for a large download. If I didn't have the capacity to RDP into my gaming system, I wouldn't have been able to start the d/l until I got home from work. As it was, the game was STILL downloading when I got home from work.
I don't know if this is necessarily their fault or restrictions in their licensing and the Impulse software, but it is something they need to address, as I will remember getting home in the evening and not being able to jump right into a game I'd been waiting to play for years. This will most assuredly have an impact on where I choose to purchase AAA titles from in the future.-
I didn't care about the lack of pre-loading simply because it downloaded insanely fast and that was immediately after it was available, too.
Had I bought this same game on STEAM, I'd have had to play it way later that evening, if at all, since their servers routinely become overloaded.
And Pancake Humper - I wish I worked there, believe me. Been outta work for a long time now. :(-
I think you're kind of dancing around the problem here. Had you ordered on steam, you'd have likely had the game pre-loaded when it went live. It is truly good fortune that you were able to download the game so quickly when it went live at 10AM PST/1PM EST. Many are not as fortunate to be sitting in front of their home computer during normal business hours, nor can most people RDP into their system to initiate the download.
The only reason I ended up on Impulse was to take advantage of the 20% discount code. Otherwise, this would have been a steam purchase. So unless Impulse plans to make a 20% discount available prior to the launch of every AAA title, I see no reason to use it over Steam. -
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Yeah, they got me good! I shelled out $51 for the digital deluxe version, and it took all of a couple minutes to correct the error which I'm sure will be patched soon over Impulse. Not saying it's perfect, but the shenanigans last night with the Bioware Social site seemed far more detrimental to the game. I mean, due to Impulses mistake, I was denied the DLC that I couldn't get anyway due to EA/Bioware's mistake. Poor fool am I...
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I personally believe that it is a better platform than Steam for purchasing games. It seems most of the problems come from Bioware's social site/ ea's activation servers. The only confirmed issue on Impulses end is a install issue that prevents you from using the DLC which i am sure will be fixed rather quickly.
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