Left 4 Dead Survival Pack Release Dated

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According to a Microsoft press release issued this morning, Left 4 Dead's Survival Pack DLC will be released on April 21. This release concerned the Xbox 360 version but Valve traditionally releases its PC content in a timely manner, and has previously stated that it will come by April 21.

The free Survival Pack adds the new Survival game mode, where players are given time to dig in before fending off unceasing zombie hordes in an attempt to survive as long as possible. Survival Mode is played on 12 new maps--11 being sections of existing levels and 1 created especially for Survival Mode, Lighthouse.

The Survival Pack also brings Versus mode to the final two co-op campaigns, Dead Air and Death Toll. This release coincides with the release of Left 4 Dead: Critics Choice Edition, which contains the original game plus the Survival Pack.

Valve has been contacted for confirmation of the PC release date.

From The Chatty
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    March 23, 2009 8:03 AM

    So disappointed with this. I guess it is my fault for assuming Valve's first priority when releasing DLC for Left4Dead would be more campaigns, given there were only 4 in the retail release. I hope we do see new campaigns eventually, as that is what will really extend this game's lifespan for me. Even with only 4 campaigns the game has lasted a long time, even just 1 would extend that even further.

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      March 23, 2009 8:08 AM

      Given how the campaigns have been created, I can definitely see why it would take a significantly longer time to create a new campaign.

      Each campaign takes place in an entirely distinct environment with very little in the way of shared assets. The amount of custom textures and models in each area is fairly significant, and given Valve's modus operandi of playtesting each area to death in an "orange box" state before even starting to make it look good, you can see why it would take a significant amount of time to create a 4-5 map campaign.

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        March 23, 2009 8:10 AM

        I completely understand that, and I am sure they are in development. It would be nice to have any assurance that they are on the way, as we haven't heard anything from Valve.

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          March 23, 2009 8:20 AM

          Two more campaigns for VS sounds like the bomb to me. The first two are still fun as hell with good friends in the game.

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            March 23, 2009 8:53 AM

            Yup, exactly. This is a great start, moar plz.

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              March 23, 2009 9:36 AM

              Its two campaigns that are already in the game, its really bullshit that they were not in the retail release.

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                March 23, 2009 9:40 AM

                you also aren't paying for it, so you have no right to complain.

                classifying this as DLC is silly anyway, they are really just reworking their existing content and releasing 1 new map.

                The new campaigns will cost money, at least for the 360 folks, if not PC as well. Be sure of it.

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                  March 23, 2009 9:58 AM

                  Can't complain because it's free? Bullshit. This is a multiplayer only game that people bought with the expectation that there would be added content. As fun as it may be, there's no way it was worth it's normal price point if a measly 2 VS. maps was all people were getting for the lifetime of the game. These things aren't luxuries when it comes to games like this these days, they're essentially requirements.

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                    March 23, 2009 10:10 AM

                    there was no miscommunication on how many campaigns were playable at launch(and you bought it understanding that only 2 campaigns were playable on VS), it was publicly understood that the other 2 campaigns would be made available and they would be free. they are now coming out, and they are free.


                    am i missing something?

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                      March 23, 2009 10:33 AM

                      Did you completely miss the point on purpose?

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                        March 23, 2009 11:31 AM

                        This is a multiplayer only game that people bought with the expectation that there would be added content.

                        this is not a multiplayer only game, maybe that's what you purchased it for but that's not what it is. I understand that you wanted the other VS maps on launch day but you don't buy what you want, you buy what they release. You paid for what they were releasing, and they were kind enough to tell you up front that you would get the other 10 maps (not 2 maps, 10) when they were ready. They have no faltered on any of these expectations. Your sense of entitlement to something that was not part of the original purchase is laughable at best.

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                    March 23, 2009 10:12 AM

                    It's not 2 vs maps. It's 2 vs campaigns. About 10 total maps. Each vs campaign takes about 90min - 2hours to play through. That's pretty damn good. God, even CoD4 charged $10 for 4 additional maps.

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                      March 23, 2009 10:30 AM

                      also, each map, or section, or a campaign is usually bigger and more detailed than average multiplayer fps maps.

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                      March 23, 2009 10:35 AM

                      CoD4 is not an MP only game.

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                        March 23, 2009 11:34 AM

                        versus is not the only game mode either. L4D launched with 20 playable maps, and 10 playable in a second game mode. Short of Q3, I dont think many FPS games launch with this amount of online content.

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                    March 23, 2009 10:44 AM

                    It isn't multiplayer only. What was released definitely was great value for the buck. Especially considering how the campaigns change up each time. Each time you play it's a different experience. Easily the best coop game ever.

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                    March 23, 2009 2:08 PM

                    Don't you mean TEN versus maps? It bothers the shit out of me when people bitch about the "two vs maps" without realizing they are confusing a CAMPAIGN with a MAP (with a 5:1 ratio for maps to campaigns, you're so far off it's stupid).

                    And yes, since it's free you can't complain. You took a chance that content would be released within your preferred time frame, and now chance isn't working out the way you wanted. Welcome to reality. Quit bitching about how it isn't worth its price point as-is, because you paid it.

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                      March 23, 2009 10:07 PM

                      dude i already said that don't be stealin' my points its whack

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                March 23, 2009 9:50 AM

                In an alternate time-line, Valve post-pones release of the game to ensure inclusion of all 4 co-op maps as Versus mode maps.

                End result? manlyman complains that the delay is "really bullshit" and we have nothing to play at all yet.

                I prefer this time-line: Release a fairly polished experience for me to enjoy. Meanwhile, work on more content and release it to me FREE OF CHARGE.

                Always something to complain about (I should know!). Let's look at the bigger picture, shall we?

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                  March 23, 2009 9:59 AM

                  seriously, i can't imagine having to wait this long for left4dead. the 2 vs. modes have kept me plenty entertained.

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                  March 23, 2009 10:00 AM

                  In an alternate time-line, Daikatana was good too, I would have liked them to delay it to include all of them, but I can wait for something good, most whiners can't, it's why they whine :(

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                  March 23, 2009 10:02 AM

                  Dead Air and Death Toll are already playable as VS. maps by basically simply copying and renaming the files on the server/client. The only thing missing by doing it that way are some climbing icons as infected and having to restart the map after finale so that the other side can finish off their turn.

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                    March 23, 2009 10:16 AM

                    ... roofs are also missing. The maps can be played, but they're far from balanced and I'm sure this release includes more than inserted climbing icons.

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                      March 23, 2009 10:31 AM

                      There's 1 missing roof that really just looks like a texture error on Death Toll and a simple clipping issue on a couple others.

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                        March 23, 2009 11:14 AM

                        blood harvest/no mercy have been tweaked in many places in order to balance it. i'm hoping there will be similar tweaks in the other two campaigns as some parts are just impossible as infected.

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      March 23, 2009 10:17 AM

      Sums up my feeling. I bought it on the assumption that the main failing of the game - lack of maps - would be addressed quickly.

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      March 23, 2009 10:40 AM

      Dude. FREE. And new content. And new modes. And new vs capability for stuff we already had. Did I mention free? I'm happy. Give them more time. We'll likely see more Left 4 Dead campaigns as DLC or sequels. I'd think though that I'd have to pay for such a thing.

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      March 23, 2009 10:54 AM

      Well, it took some 3-4 years to make 4 levels, it'll probably take another 10-12 months to make one more, at least.

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      March 24, 2009 3:56 AM

      They must have the slowest modelling and texturing team in the world. Assets are easily created and I know for a fact that they take textures from cgtextures.com. Now gameplay thats a different story, I could understand why that would take so long. Ahhh I guess its going to be about a year for them to get maybe two campaigns out. I really want to play in a school and a mall, good times.