Spore, Mass Effect PC to Require Online Validation Every Ten Days to Function

279
Update: Electronic Arts has relented to the pressure.

Original story: BioWare technical producer Derek French has said that the PC versions of both Mass Effect and Spore will make use of copy protection that will require online validation every ten days in order for the games to continue working.

"After the first activation, SecuROM requires that [Mass Effect PC] re-check with the server within ten days (in case the CD Key has become public/warez'd and gets banned)," said French in a post on the BioWare forums.

If customers do not come online after ten days, the game will cease to function.

"After 10 days a re-check is required before the game can run," added French. "..An internet connection is not required to install, just to activate the first time, and every 10 days after."

The check is run when users activate the game's executable file, with the first re-check coming within "5 days remaining in the 10 day window."

According to French, Maxis' Spore will also make use of the same scheme: "[Electronic Arts] is ready for us and getting ready for Spore, which will use the same system."

French also noted that the online requirement will be clearly labeled on the games' packaging.

From The Chatty

  • reply
    May 6, 2008 1:30 PM

    the sad part is the "warez" version will bypass this

    • reply
      May 6, 2008 1:38 PM

      And will, in all likelyhood, be available the day the game comes out, if not earlier.

      When will they stop fucking the legitimate customers over, and realize that these methods fail to deter pirates?

      • reply
        May 6, 2008 1:43 PM

        If they start executing parts of the game logic online I want to see pirates start reimplementing parts of the game code. Yeah that would be interesting.

        • reply
          May 6, 2008 2:02 PM

          Like World Of Warcraft servers?

          They trace out what the server does according to input and simply create code to replicate the functionality.

    • reply
      May 6, 2008 1:39 PM

      Very true.
      Copy protection like this only really ever impedes legitimate users.

    • reply
      May 6, 2008 1:41 PM

      Yep. Pretty ridiculous, and could very well be a deal-breaker for me with Spore.

    • reply
      May 6, 2008 1:54 PM

      Oddly enough, I've started downloading cracks for my purchased games. I do this to avoid placing cds in my tray or for future issues like this about having to be online.

      I bought the game, I shouldn't have to worry about how to play it. To be far, I have downloaded games and cracks to play, but many of them I found so bad I wouldn't play more then 6 or 7 hours before removing it, so I was damn glad to have not purchased it.