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Fatshark issues apology for Warhammer 40,000: Darktide's rocky launch

Fatshark vows to address feedback and add features to Warhammer 40,000: Darktide.

Fatshark
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Warhammer 40,000: Darktide launched in November 2022, bringing about the latest video game iteration of the popular wargame franchise. Unfortunately, Darktide did not receive the same acclaim as previous series entries at launch, with fans pointing toward missing features and a myriad pf smaller issues that made the experience less than ideal. Developer Fatshark has heard those criticisms and has shared an official statement to apologize for the rocky launch and reassure that improvements are on the way.

Fatshark CEO and co-founder Martin Wahlund shared a statement on the company’s Twitter account to address the criticisms that Warhammer 40,000: Darktide has received over the past couple of months. In the statement, the developer admits to not hitting their standard of quality with the new game. He also shared what fans can expect from the game in the future.

Players fighting enemy creatures in Warhammer 40,000: Darktide

Source: Fatshark

Over the next few months, our sole focus is to address the feedback that many of you have. In particular, we will focus on delivering a complete crafting system, a more rewarding progression loop, and continue to work on game stability and performance optimization.

The crafting system and progression loop were among the chief complaints that fans had at launch, and Fatshark ensures that fixes for those issues are on the way. Unfortunately, this means that planned seasonal content and the Xbox Series X/S launch have been delayed. Fatshark will also push back the release of upcoming cosmetic items, stating that the company “just couldn’t continue down this path” until it addressed outstanding problems with the game.

Warhammer 40,000: Darktide had an undeniably rough launch, but it does seem as though Fatshark is on the path to making sure it reaches its full potential. As we await further updates on Warhammer 40,000: Darktide, stick with Shacknews.

News Editor

Donovan is a young journalist from Maryland, who likes to game. His oldest gaming memory is playing Pajama Sam on his mom's desktop during weekends. Pokémon Emerald, Halo 2, and the original Star Wars Battlefront 2 were some of the most influential titles in awakening his love for video games. After interning for Shacknews throughout college, Donovan graduated from Bowie State University in 2020 with a major in broadcast journalism and joined the team full-time. He is a huge Scream nerd and film fanatic that will talk with you about movies and games all day. You can follow him on twitter @Donimals_

From The Chatty
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    January 24, 2023 12:30 PM

    Donovan Erskine posted a new article, Fatshark issues apology for Warhammer 40,000: Darktide's rocky launch

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      January 24, 2023 12:43 PM

      The whole community is being completely insane about this game. I think it's a lot of fun, but they have a subreddit full of the biggest idiots bitching about the fact that they have 250+ hours in a $40 game and don't feel like they've gotten their money out of it. It's nuts.

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        January 24, 2023 12:44 PM

        Nerds are the worst

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        January 24, 2023 12:45 PM

        Yeah I really enjoyed the game, leveled multiple characters to max. Got to where I topped out with Pubs (3rd difficulty) and don't care enough about the end game grind to continue. But it's a really fun gameplay loop

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        January 24, 2023 1:02 PM

        I've enjoyed the mindlessness of it; I just wish there was crossplay between Steam & Xbox Gamepass

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        January 24, 2023 1:13 PM

        Is this your first exposure to people that play loot and/or live service games?

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          January 24, 2023 2:35 PM

          I played Destiny 2, but I didn't stick with it to just grind outfits - shit's boring - so yeah - in a way it is.

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        January 24, 2023 3:30 PM

        the state of the beta that was practically right before launch kinda scared me off this one for good.

        Not being able to adjust mouse sensitivity was a big wtf and bad sign of things to come. That would have been rough if it were an alpha test held one year prior, not a beta a month before release. yikes.

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        January 24, 2023 3:34 PM

        Reading the reviews says otherwise.

        Sounds like monetization ruined the experience.

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          January 24, 2023 6:59 PM

          That's a stretch. It's really an issue where the game has a few problems (such as the rng hunt for items, some weird balance issues, lack of item crafting, and some other not well thought out problems) AND it has a real money shop for cosmetics. So players instantly connected the issues to the mere existence of the real money cosmetics to other shortcomings of the game.

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            January 24, 2023 9:37 PM

            Do any of the real money purchases affect the players ability to find/get useful items?

            The one review I read had the guy clocking in at 200 hours saying he only had 2 good character items and a bunch of crappy (blue) ones.

            200 hours seems like a lot of time to get just 2 useful (endgame?) items

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              January 24, 2023 10:14 PM

              That reminds me of Diablo 3.. I put in 60 hours before I saw my first Legendary item, a shit ring that was 10 levels below my character, I was so disappointed. This was while the auction house was still a hot steaming poop and absolutely chock full of tip top gear..

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              January 24, 2023 10:15 PM

              Nope, real money stuff is entirely cosmetic.

              That guy is either incredibly picky on his items or lying. I have 92 hours in with two characters at max level. Both have a couple orange items and everything else is purple. They aren't super meta endgame traits or stats but there's no reason someone at 200 hours should have blues on.

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        January 24, 2023 4:05 PM

        Yeah it's not a great look for Fatshark but every time I get irked with the game I remember I only paid 40 bucks for it. I've played enough of it and had a blast to have gotten that much value out of it.

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        January 24, 2023 5:42 PM

        Nobody should have been surprised at the monetization scheme in Darktide, given that Fatshark did the same thing in the two Vermintide games. That being said, if you sink 250+ hours into a game that you bought for $40, shut the fuck up.

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      January 24, 2023 12:46 PM

      It's got issues but I've put around 45 hours into it and had a lot of fun. I don't feel shortchanged.

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      January 24, 2023 12:51 PM

      i want to play this game but not without numble :/

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      January 24, 2023 12:52 PM

      The core gameplay is still fantastic.

      I imagine Fatshark games like a dingy diner — the front door sticks, there’s a puddle on the floor, the wait staff is forgetful, the menu is outdated, and the silverware is bent. But the food is so damned good and affordable that you just keep coming back.

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        January 24, 2023 1:58 PM

        Food is not good, but it is satisfying. There's a certain "homeyness" to it that keeps you coming back.

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      January 24, 2023 1:31 PM

      The core gameplay is fun, looks great, and feels great. But a random shop with hourly rotation is a lame way to itemize your game, and the crafting system is embarrassingly unfinished. The in-game menu has "coming soon" text! I still can't enable RTX without crashing, either. Those are all kinda disappointing. Especially if you're the kinda person who exclusively plays one game. Which I'm not, but that's who complains on reddit.

      I just wish I could get my friends to play the game so I don't have to rely on matchmaking to play!

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        January 24, 2023 2:37 PM

        The game crashes for me occasionally RTX or not.

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        January 24, 2023 2:46 PM

        Yeah this is where I'm at. The in-mission gameplay is great but the loop breaks down once you get back from a mission. Everything in the hub is either a half baked idea or literally unfinished. Also yeah, still getting crashes.

        All in all it's a normal Fatshark game launch and Darktide will be dope in 6-12 months.

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      January 24, 2023 4:06 PM

      Looks like they decided on a launch first, apologize later approach. I'm not certain that was a good idea.

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        January 24, 2023 4:55 PM

        It's Fatshark, whatever lines their pockets

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      January 24, 2023 6:06 PM

      I Hope they fix progress-siloing. Vermintide had a lot less of that, like weeklies that were shared for all characters, not restricted to one, for example.

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      January 24, 2023 6:42 PM

      I've never completed a match without CTD, so I'm glad they're going all in on attempting to address stability at least. Fingers crossed eh, but I did enjoy what I played before crashing

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      January 25, 2023 3:46 AM

      The reddit is super angry and filled with hate.
      I've loved what I've played and have put quite a lot of hours into it.

      It sucks the crafting system is still not in and the shops are pretty shitty too - After 60 hours I still don't have the weapon I want, but I'm sure this stuff will get ironed out at some point.

      People have a lot of complaints about the paid cosmetics but... I really don't care about that stuff, if there is something I like I'll buy it, and if not then I won't

      Core gameplay loop is pretty awesome, and the visuals and feel of the weapons is great too

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        January 25, 2023 5:27 AM

        I've put about 50 hours in, leveled one character to max. Game has issues, but I'm having tons of fun.

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      January 25, 2023 5:33 AM

      I was super excited for it but there is too many issues with the game. At least at launch. I'll play it in a year or 2 when it plays well.

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