Dungeons & Dragons has grown to be quite the valuable entertainment property over the years. The profoundly influential tabletop RPG has seen many adaptations under publisher Wizards of the Coast, who also owns Magic: The Gathering. That said, fans may need to temper their expectations when it comes to the future of video games based on properties from the publisher. A new report states that Wizards of the Coast has quietly canceled at least five video game projects as it begins to scale back on its gaming efforts.
The report comes from Bloomberg’s Jason Schreier. While the company hasn’t explicitly stated so, a spokesperson provided a statement to Bloomberg in which they said the company has “made some changes to our long-term portfolio to focus on games which are strategically aligned with developing our existing brands and those which show promise in expanding or engaging our audience in new ways.”
Most recently, D&D received the video game treatment with Baldur’s Gate 3 and Dungeons & Dragons: Dark Alliance. These titles were part of the “seven or eight” D&D games that the company said were in development during an interview with Gamesindustry.biz back in 2019. It now appears that several of these titles will not see the light of day.
Schreier also shared that the D&D and Magic: The Gathering publisher has also eliminated several positions at the company, and that just under 15 workers will lose their jobs. The spokesperson said that those affected will have the chance to apply to different roles at the company.
Since Wizards of the Coast never formally revealed these titles, we may never know what could have been. As for games that are still on track for release, Baldur’s Gate 3 will fully launch this August after spending years in early access. For more on the publishing efforts of Wizards of the Coast, stick with Shacknews.
Donovan Erskine posted a new article, D&D publisher Wizards of the Coast has reportedly canceled five games
It's a shame that (IMO) no one has really gotten a real multiplayer D&D game right. Neverwinter Nights was cool and Dungeons & Dragons Online was a neat idea, but this IP should be a way bigger presence its core ruleset drives practically every MMO and dungeon crawler.
After the poor release of Dark Alliance it's hardly surprising.