Shack Chat: What's your favorite moment from the Fallout franchise?

With Fallout celebrating its 25th birthday this week, the staff is taking a look back at some of their favorite Fallout memories.


Fallout recently celebrated its 25th birthday this week, having released back on October 10, 1997. We celebrated with a feature taking a look back at 1997's Fallout. However, the Fallout franchise as a whole has grown quite a bit since then with multiple entries in the series each full of their own unique, memorable moments. With this in mind, the Shacknews staff is sounding off with some of their favorite Fallout memories!

Question: What's your favorite moment from the Fallout franchise?

Meeting Joshua Graham (New Vegas) - TJ Denzer, Tells stories of The Burned Man

Image of The Burned Man from Fallout: New Vegas.
© Bethesda

Throughout the events of Fallout: New Vegas, there is legend of a fellow who was once one of the most powerful warriors in the entire Caesar’s Legion faction, as well as the right-hand man and former close friend of Caesar himself. However, a critical failure forced the brutal Caesar to hold this man accountable.

After his devastating failure to take Hoover Dam from the New California Republic, this man was doused in tar and lit aflame. He tumbled on fire down a long hill into a river and was swept away… but his body was never found. That’s because he lived, and the legends speak of him as both a ghost and a reaper, still prowling the Mojave Wasteland. His name was Joshua Graham, or Malpais Legate, but you and many others know him by the legends as The Burned Man.

The Burned Man made no appearance throughout the base game of Fallout: New Vegas. We only knew of his legend. He was a campfire story told by NCR, Caesar’s Legion, and New Vegas Clan rookies and veterans alike. So when you finally meet Joshua Graham, alive and managing, it can only be described as a reverent experience.

This is the fellow that neither NCR nor Caesar’s Legion could kill, and his very bravado puts that on full display in your meeting. Graham is a religious man, but practical at that. “We can’t expect God to do all the work,” Graham tells you as he disassembles and inspects a pile of of handguns even while carrying on the conversation.

Graham has gone to lead a different life, becoming the leader of a clan and teaching them to defend themselves. As you come to know him, he can be a complicated ally or an incredibly deadly enemy. More than anything, he was a ghost story made real, and the lead-up to actually meeting and assisting or engaging him is easily one of the biggest payoffs in Fallout for me.

Vault Boy - Blake Morse, Co-EIC

Image of Vault boy giving a thumbs up.
© Bethesda,

I’m honestly not that into the Fallout series personally, but one thing I’ve always appreciated about it was its forever optimistic mascot, Vault Boy. I think it sums up the series’ 1950s aesthetic and dark sense of humor all in one package. Training vids and the ability-based art variations for Vault Boy amuse me to no end. And you can ask anyone on the Shacknews Slack and they will tell you I use an emoji of Vault Boy giving the thumbs up as a nod of approval for just about anything.

Stepping out of Vault 101 (Fallout 3) - Ozzie Mejia, Senior Fallout Observer

Image of Fallout 3 showing character with dog exploring the wasteland.
© Bethesda

I'm not the most seasoned Fallout player. There's more of the series that I haven't played than I have. With that said, I understood the gravity of stepping out of Vault 101 at the start of Fallout 3, if only because I knew how long people had been waiting for Fallout 3 to even exist.

There was so much demand for a new Fallout for many years and when it finally happened, it represented a victory for that entire fanbase. On top of that, it was reimagined in 3D, changing the way people looked at the series forever. Stepping out of the vault represented such a turning point and the beginning of a brand new era for Fallout and games like it. While Fallout isn't my favorite series, I knew that this was a huge deal.

Playing Fallout co-op - Sam Chandler, Can still hear the music

Image of Fallout 76 showing two characters walking next to each other at sunset.
© Bethesda

Though I have quite fond memories of playing Fallout 3 and Fallout 4, I have always wanted to explore those worlds with someone else. Despite Fallout 76’s rocky launch, and although I’ve not gone back to it since then, I’ve got to admit, traveling through the Fallout world with my wife was excellent.

It was exciting to be able to explore an entirely new Fallout game in co-op, working together to survive the wasteland. If I had more time on my hands, I think I’d dip my toe back in and see about traipsing across the world listening to old-timey radio tunes with my wife once more.

Silver Shroud Quest - Bill Lavoy, Mayor of Sanctuary

My favorite moment from the Fallout franchise is from Fallout 4. If you’ve played that game and gone through the Silver Shroud quest, it’s an absolute delight. It has the Sole Survivor assume the identity of the Silver Shroud, a fictional, pre-war vigilante who cleans the streets of criminals. In Fallout 4, a character named Kent Connolly wants to bring back the Silver Shroud through the player’s character.

You’ll get the hat, trenchcoat, submachine gun, and some calling cards. Kent will then send you after criminals, and each time you encounter some evil doers, you can speak as the Silver Shroud before handing out justice. Courtney Taylor, the female voice of the Sole Survivor in Fallout 4, does an incredible job through this quest (and the entire game), and really makes it something memorable in an already incredible game.

Collecting companions in Fallout 4 - Morgan Shaver, Has many fond memories of Fallout 4

Image of Fallout 4 showing the Memory Den and Nick Valentine in the background.
© Bethesda

My favorite Fallout memory is tied between a list of my favorite bugs and glitches that I’ve encountered in the games over the years (like the time I spotted a spinning, breakdancing robot leg stuck in a box that was way funnier than it had any right to be) and the sheer amount of time I spent collecting companions in Fallout 4.

I went with Fallout 4 because I genuinely loved stumbling across new friends in the game like the adorable Dogmeat and chatty Codsworth, along with things like the process of getting to know characters like Hancock better. My favorite companions in Fallout 4 include the aforementioned Dogmeat and Hancock, as well as Nick Valentine and Paladin Danse. They’re all great, though.

If I were to ever replay Fallout 4, I’d once again prioritize the collecting of companions for no other reason than it, as Marie Kondo would say, sparks joy.

Watching my friends stream Fallout 3 - Dennis White

Image of Fallout 3 showing a character hitting an enemy with a golf club.
© Bethesda

I have not played any of the Fallout games but I’ve had a great time watching my friends explore those worlds over the years. I remember watching a ton of Fallout: New Vegas and find it really interesting how attached people can get to their companions. I’d say the story involving Yes Man comes to mind first when I think of memorable moments. I don’t remember the details as clearly nowadays but there was a lot of charm and terror to the back and forth.

Special events - Steve Tyminski, Stevetendo show host, Out of the shelter!

Image of Fallout 4 showing character and Dogmeat overlooking a large factory area.
© Bethesda

What is my favorite memory from the Fallout franchise? Getting to attend the Electronics and Entertainment Expo was always a goal for me and I have been able to do that for years now. That being said, some of the cooler events at E3 are Bethesda media events and I was able to attend them for Fallout 4 and Fallout 76.

The launch for Fallout 4 was a lot smoother as compared to the Fallout 76 launch but it’s still cool to think that I was able to see these games before the masses and before they were deemed successful. Another memory I have about Fallout is getting a physical copy of Fallout 4 to review from Bethesda. It felt like back then that more companies sent physical copies to review instead of going the code route., like they do now. That being said, in my opinion it felt a little special to get a physical copy to review.

And there you have it, dear Shacknews readers, some of our favorite Fallout memories and moments. Now, we're turning the question over to you. What are some of your favorite Fallout moments? What do you hope to see from the series in the future? Let us know in the comment section below! 

Shack Staff stories are a collective effort with multiple staff members contributing. Many of our lists often involve entires from several editors, and our weekly Shack Chat is something we all contribute to as a group. 

From The Chatty
  • reply
    October 14, 2022 12:00 PM

    Shack Staff posted a new article, Shack Chat: What's your favorite moment from the Fallout franchise?

    • rms legacy 10 years legacy 20 years mercury super mega
      October 14, 2022 5:28 PM

      It's Harold's questline in Oasis, in Fallout 3. Very good writing and voice acting for that character.

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        October 14, 2022 11:28 PM

        Freaking Harold. His whole narrative from Fallout 1 to 3 is so incredibly bizarre and incidentally unfortunate, even for those games.

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      October 14, 2022 6:07 PM

      Nothing will top the original for me. The Glow, finding Vault 12, the encounter with the Master.. all of those have stuck with me even now 20 years later.

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      October 14, 2022 7:10 PM

      When Valentine called me the best friend he ever had. After the adventures we'd gotten up to, it felt right. And good.

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      October 14, 2022 11:44 PM

      "Whackin' that meat"?

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      October 15, 2022 12:34 AM

      Finding the Brotherhood of Steel in Fallout 1, taking the elevator down to the base, and hearing that music with the ambient klaxon playing in the background while exploring.

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      October 15, 2022 12:38 AM

      "bingo bango bongo, I dont wanna leave the congo! Oh nonononoooooo" - The Music of The Wasteland

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      October 15, 2022 12:41 AM

      The ending of the first one. Ungrateful bastards! Was pretty cool getting an epilogue influenced by most of your actions in the game, that is what made Fallout unique at the time (and Bethesda has learned nothing from it).

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        October 15, 2022 4:20 AM

        Luckily, you could still cheat to kill the Overseer in the most spectacular explosion of gibs

    • reply
      October 15, 2022 4:09 AM


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