Interview: KOYAA blends games and media for kids

We had a chance to talk with KOYAA Director Kolja Saksida about the KOYAA experience, and how they blend games and media together in a kids-focused experience.

1

The entire idea behind KOYAA is an interesting one. Set atop a high mountain in the clouds, the game and animated series follows Koyaa as he and his friend Krokar deal with some unusual experiences with everyday items like socks, scarves, and more.

The entire series features no dialog and is focused around providing clean fun and entiertainment for kids. We had a chance to sit down and spend some time with Kolja Saksida, the Director and Co-writer of the series during this year's Reboot Develop Blue, where we were able to learn more about the Slovenia based developer and its current transmedia project.

KOYAA blends games and media for kids

While the Koyaa project started off as an animated series, the developers have since expanded to a mobile game. The mobile game itself features a series of minigames for players to take on, and it focuses heavily around teaching kids about different things they need to know in everyday life—small things like how to use an iPad and then up from there to more difficult matters.

It’s definitely an interesting idea, and it’s very nice to see someone taking such a clear focus on the next generation of people coming up in the world. You can check out the full interview with Saksida above, in which we learn more about Koyaa, his struggles with the world he lives in, and more. You can also make your way over to YouTube if you enjoy seeing content like this. Make sure you subscribe to the official Shacknews and GamerHubTV YouTube channels, as we’re always creating new content to share with the world.

If you want to see more content like this right now, you can also head over to our video interview hub, where we keep a constantly growing stash of all our interviews so that you can find them and watch them at your own leisure.  

Guides Editor

Joshua holds a Bachelor of Fine Arts in Creative Writing and has been exploring the world of video games for as long as he can remember. He enjoys everything from large-scale RPGs to small, bite-size indie gems and everything in between.

From The Chatty