The Elder Scrolls: Blades iOS and Android release delayed into 2019

You'll have to wait a bit longer to play the new Elder Scrolls game on the go.

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The Elder Scrolls: Blades has been delayed into 2019 for both iOS and Android platforms.

Bethesda took to Twitter on the official Elder Scrolls account with the news about The Elder Scrolls: Blades, adding the company is "incredibly excited" for fans to try the game when it does launch. Previously, it was expected to launch during fall 2018, but that is no longer in the cards. It is a free-to-play mobile game that's played vertically and was created in a bid to match the epic, large-scale adventures from The Elder Scrolls series in a mobile capacity.

You use tap-based input to control your character and swipe left and right to look around. Pressing and holding the screen launches attacks. The game has a heavy focus on combat, but there are also opportunities to explore towns and villages, just like in any other Bethesda RPG and the rest of the Elder Scrolls series.

Shacknews went hands-on with The Elder Scrolls: Blades during QuakeCon 2018, and we came away with some incomplete thoughts since many parts of the build weren't present at the time, but we had a hopeful feeling about the game's future, at the very least.

"Ultimately, the verdict is out on The Elder Scrolls: Blades' potential and it will remain so until I can get my hands on the village building. The dungeon crawling mechanics and combat are simple and seem polished, but they’re ultimately a means to supply the individual city I’ll be able to shape with resources I gather," wrote our News Editor, Charles Singletary, Jr.

This mobile effort follows the massively successful Fallout shelter and The Elder Scrolls: Legends, both of which are also on other platforms. Bethesda didn't offer a reason for why The Elder Scrolls: Blades was delayed, but hopefully the extra time in the oven will mean a better experience for everyone.

Senior Editor

Fueled by horror, rainbow-sugar-pixel-rushes, and video games, Brittany is a Senior Editor at Shacknews who thrives on surrealism and ultraviolence. Follow her on Twitter @MolotovCupcake and check out her portfolio for more. Like a fabulous shooter once said, get psyched!

From The Chatty
  • reply
    November 30, 2018 9:55 AM

    Brittany Vincent posted a new article, The Elder Scrolls: Blades iOS and Android release delayed into 2019

    • reply
      November 30, 2018 9:58 AM

      yowwwwza. they are really having a rough patch. elder scrolls 6 will be a pivotal moment for the company - full redemption, or terminated.

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        November 30, 2018 10:03 AM

        http://www.pushsquare.com/news/2018/11/bethesda_will_keep_the_same_fundamental_game_engine_for_the_elder_scrolls_vi_starfield

        For me, this already means a bad start. That engine is fucking old and busted.

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          November 30, 2018 10:13 AM

          Agreed. However I choose to create my own alternative facts - that there's NO WAY this company would be so arrogant and tone deaf as to press on with the old shit... especially given this super bad streak they're on.

          There must be a course correction, or they will fully deserve the wrath of gamers down the road. "We like our editor. It allows us to create worlds really fast and the modders know it really well."

          listen, todd. modders LOVE your single player games, and lovingly dig into the toolsets and learn them. THEY WILL LEARN THE NEW ONE FOR THE NEW ENGINE. assuming they want to keep fixing your games, knowing they are the duct tape for the old engine, is no longer a viable strategy. reward the modders with the new toolset, the gamers and the community will embrace it big time. he's going down a very bad road here.

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        November 30, 2018 8:54 PM

        Starfield is first, isn't it?