OnRush Sales Underwhelm, Leading To Codemasters Layoffs
A former Driveclub director is one such job casualty.
OnRush is a new, original vehicular combat game developed by Codemasters, the team behind racing games like Dirt and Grid, and published by Deep Silver. While the game is received generally favorable review scores that keep it hovering in the high 70s on Metacritic, the game's sales have left much to be desired.
Game director Paul "Rushy" Rustchynsky had a rough go after his Evolution Studios team was dropped by Sony after releasing Driveclub. Codemasters snatched the team up but Rushy and some others will have to find new homes once again after OnRush's poor sales performance led to a round of layoffs. Anonymous sources say that the remaining employees will now work as support for other Codemasters titles or less-risky projects.
The news comes via a Eurogamer report and, if you're one those that purchased OnRush, you'll be glad to know that planned post-release content will not be affected by the layoffs.
OnRush features four modes that were significant departures from the typical racing fare. The game was all about the action and the gameplay looked a lot like Sony's previous Motorstorm series with focuses on collisions and a diverse collection of vehicles in each race. Hopefully, the continued support of the game will welcome new players.
Worldwide sales numbers for OnRush aren't known at this time, but it only sold 1,000 copies at launch in the UK and didn't appear on the sales chart after. We wish the former employees speedy reemployment.
Charles Singletary posted a new article, OnRush Sales Underwhelm, Leading To Codemasters Layoffs