Semblance's Platform Deformation Gameplay Mechanic 'Started From a Glitch and a Bug'

Ben Myres explained the genesis of the game's core gameplay mechanic in an interview with Shacknews at PAX East 2018.

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Semblance is a platformer in the truest sense of the word. The developers at Nyamakop started working on the game as part of a school project and are now close to releasing the game a few years later. Ben Myres sat down with Shacknews at PAX East 2018 to talk about Semblance. One interesting tidbit from the interview is about the game's core deformation gameplay mechanic. "The game actually started from a glitch and a bug. We were making a game just about the character changing shape," said Myres.

Semblance's gameplay is truly unique for a platformer in an increasingly competitive landscape of 2D side-scrolling games. The game is slated for a 2018 release and we look forward to getting to play the full version.

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Asif Khan is the CEO and majority shareholder of Shacknews. He began his career in video game journalism as a freelancer in 2001 for Tendobox.com. Asif is a CPA and was formerly an investment adviser representative. After much success in his own personal investments, he retired from his day job in financial services and is currently focused on new private investments. His favorite PC game of all time is Duke Nukem 3D, and he is an unapologetic fan of most things Nintendo. Asif first frequented the Shack when it was sCary's Shugashack to find all things Quake. When he is not immersed in investments or gaming he is a purveyor of fine electronic music. Asif also has an irrational love of Cleveland sports.