GDC 2018: Dead in Vinland Interview
Our interview with Playdius's Guillaume Jamet about the survival sim that forces a Viking family to live in an austere new world.
After protagonist Eirik finds himself exiled from his home, he and his family struggle to survive in the new land they call their home. It's your job to help the Viking family stay alive as they run into one hazard after another in the upcoming Dead in Vinland.
Guillaume Jamet, head of promotion at Playdius, spoke to Greg Burke about the game, where you'll need to manage hunger, thirst, fatigue, and other important aspects of everyday life. If you've ever played Darkest Dungeon, you'll have a good idea of what to expect from Dead in Vinland, and it looks pretty awesome if you ask us.
If one of your family members dies, you've got to start the game over again, so make sure you know what you're doing. With Vinland's turn-based nature, you'll have to keep your wits about you. Learn new traits, explore over 150 different areas, experience 2,000 different event lines, and watch your family flourish or fail as they're forced to live on their own in the terrifying new world they find themselves in.
If you like what you see, Dead in Vinland is actually the sequel to Dead in Bermuda, so you may have an idea of what to expect from that title if you gave it a try. Otherwise, you can experience Dead in Vinland when it releases on PC and Mac on April 12, 2018. For more information, head over to the official website.
Brittany Vincent posted a new article, GDC 2018: Dead in Vinland Interview