Soon after its initial release date was announced, Ni No Kuni II:
The Ni No Kuni series launched to much fanfare with Wrath of the White Witch, largely due to the partnership with legendary animation team at Studio Ghibli and the resulting influence on the game’s design. This isn’t to take anything away from Level 5, the development team behind such RPGs as Dark Cloud, Rogue Galaxy, and Dragon Quest IX: Sentinels of the Starry Skies, as the team’s gameplay pedigree was on full display.
Wrath of the White Witch was a slow grind with a combat system built on collecting monsters in the game’s world, having the cast of characters serve as support for these creatures.
Combat in Ni No Kuni II:
Creature management isn’t completely out of the picture in Ni No Kuni II: Revenant Kingdom, though it serves as a supplement to combat instead of the main focus. After entering the game’s overworld for the first time, I eventually encountered a tough monster where I was assisted by some tiny helpers called Higgledies. The little beings attacked of their own accord but, after a bit of time, created a circle where I could activate them for a special attack. They created a canon and targeted the enemy while my crew attacked as well.
Because you're tasked with rebuilding a King's
Visually, Revenant Kingdom takes an already impressive style it displayed on PS3 and takes advantage of the PS4’s power. Whether in a dungeon, town, or the overworld, the art style and colors pop and depth-of-field effect adds to the game’s flair. The game’s overworld and skirmish battles utilize chibi versions of characters, unlike Wrath of the White Witch. It’s an interesting choice but it doesn’t distract from the experience much. Like the first game, though, Revenant Kingdom has a wonderful soundtrack in the parts of the game I’ve experienced thus far. The songs exude the energy of the places they accentuate while also not feeling so excruciatingly repetitive like in similar games.
Fans of the Suikoden franchise will find a lot to love in Ni No Kuni II:
Charles Singletary posted a new article, Ni No Kuni II: Revenant Kingdom Preview: More Action, Less Grinding
So pumped for this game. Semi tempted to take a day of just to get into it.
NO GRINDING and I'm in. It's a long game get rid of the grinding when I select EASY / STORY Mode and I'll be happy.
Nice, level 5 kicked ass with dark cloud and rogue Galaxy