Magic Leap One Creator Edition AR Headset Revealed, Available in 2018

The highly-anticipated augmented reality head-mounted display from Magic Leap has finally been revealed.

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Magic Leap has been somewhat of a black box company since their formation years ago. All most people have known about the company is that they were working on a head-mounted AR product. We have seen several demo/hype videos posted by Magic Leap, but only a select few people have actually used the product. Today, the company revealed Magic Leap One Creator Edition. This new augmented reality HMD will be available to order next year and looks pretty cool.

Check out some features detailed in today's post on the official Magic Leap website.


Magic Leap One Creator Edition

We're adding another dimension to computing. Where digital respects the physical. And they work together to make life better. Magic Leap One is built for creators who want to change how we experience the world

Lightwear - Designed for discovery

Engineered to be lightweight and comfortable for hours of exploration. We've combined our Digital Lightfield® technology with environment mapping, precision tracking and soundfield audio to produce amazing experiences that feel natural.

Lightpack - Power and performance

The engine that drives our spatial computing platform. High-powered processing and graphics, streamlined in a lightweight pack that stays right by your side.

Control - Effortless navigation

Force control and haptic feedback allow for a fluid, sensory experience. With six degrees of freedom, movement feels smooth, intuitive and responds to your every gesture.

Platform Features

Digital Lightfield

Our lightfield photonics generate digital light at different depths and blend seamlessly with natural light to produce lifelike digital objects that coexist in the real world. This advanced technology allows our brain to naturally process digital objects the same way we do real-world objects, making it comfortable to use for long periods of time.

Visual Perception

The robust sensor suite on Magic Leap One detects surfaces, planes and objects, allowing for digital reconstruction of your physical surroundings. The result is a system that sees what you see, allowing lightfield objects to not only exist in the physical world but actually interact with it. Whether it’s virtual displays sitting alongside the computer monitor on your desk or a virtual panda that climbs across your living room couch, visual perception with machine learning unlocks the power of spatial computing.

Persistent Objects

Our visual perception and room-mapping technology builds a digital replica of your physical environment – detecting and storing the precise location of walls, surfaces and other physical objects. Lightfield objects stay where you put them, just as they would in real life. Place a virtual TV on the wall over your fireplace and when you return later, the TV will be right where you left it.

Soundfield Audio

To feel real, it must sound real. Our soundfield audio mimics the real world and relays distance and intensity with amazing quality. This allows you to hear exactly where a sound is coming from, meaning you’ll know how close a virtual T-Rex is as it stomps up behind you.

High-Powered Chipset

Our integrated processing unit delivers high-fidelity, gaming-quality graphics, with the power and performance of a laptop computer. From editing an elaborate 3D model to playing a first-person shooter in your living room, Magic Leap One produces lightfield objects in intricate detail, all on a highly responsive, self-contained wearable.

Next Generation Interface

We live and think in a 3D world, not on a flat screen. Our spatial interface includes multiple input modes including voice, gesture, head pose and eye tracking. This collective input system provides the tools needed to break free from outdated conventions of point and click interfaces, delivering a more natural and intuitive way to interact with technology.

Creator Portal - Coming Early 2018

We’re getting ready to open access to our SDK along with all of the tools, documentation, learning resources and support you’ll need to begin your journey.

Built for Creators

Magic Leap is a computing platform with a whole new set of capabilities. Here are some of the experiences we’ve been exploring, but they are just a jumping-off point. This is where your imagination comes to play.

Pull the Web Out of the Screen

Magic Leap One allows web developers to optimize for content extraction and spatial browsing, enabling new ways to shop and explore with 3D objects.

Displays On Demand

Open multiple screens anytime, anywhere, big or small. Deliver companion content for work or entertainment into any physical space. Walk with them or leave them hanging.

Gaming, Unboxed

Great games transport us to different worlds. But, what happens when games live in ours? Now, gameplay and characters finally come to you. Where will you take them?

Be Present Anywhere

Connect in physical space with others, digitally. It’s a new way to communicate and share experiences with friends and colleagues. Call it collaboration for another dimension.

Bring Your Creativity to Life

Experiment with combinations of creatures and objects to discover unexpected mash-ups. Like painting with turtles or rays of light. Imagine, produce, and play whenever, wherever, and however. It’s a sandbox without boundaries (or real sand).

Shipping in 2018

Calling all designers, developers and creatives. Sign up and be the first to know about partnerships, promotions and when Magic Leap One is available.


That's all the information that Magic Leap has provided. Keep it locked on Shacknews for more AR news as it breaks. Shackers can sign up to be notified about Magic Leap One Creator Edition availability at the official Magic Leap website. For now, it is exciting to finally see the product.

Asif Khan is the CEO and majority shareholder of Shacknews. He began his career in video game journalism as a freelancer in 2001 for Tendobox.com. Asif is a CPA and was formerly an investment adviser representative. After much success in his own personal investments, he retired from his day job in financial services and is currently focused on new private investments. His favorite PC game of all time is Duke Nukem 3D, and he is an unapologetic fan of most things Nintendo. Asif first frequented the Shack when it was sCary's Shugashack to find all things Quake. When he is not immersed in investments or gaming he is a purveyor of fine electronic music. Asif also has an irrational love of Cleveland sports.

From The Chatty

  • reply
    December 20, 2017 7:45 AM

    Asif Khan posted a new article, Magic Leap One Creator Edition AR Headset Revealed, Available in 2018

    • reply
      December 20, 2017 8:36 AM

      Asif, you getting one? :D

    • reply
      December 20, 2017 8:41 AM

      That design is.. really ugly? Otherwise I'm super excited to see real world impressions of this thing, see if it even comes close to the mockup videos they produced. Also curious what hardware is in the processing unit you wear on your hip.

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        December 20, 2017 8:51 AM

        Its GOOD ugly! It's creepy future tech ugly, I like it. I'd wear the fuck out of it.

        I wanna be using a vr app and have someone tap me on the shoulder and i turn around and give em a face full of oO Oo cyber spider eyes biatch

      • reply
        December 20, 2017 11:35 AM

        It almost has a Terry Gilliam look to it.

    • reply
      December 20, 2017 8:45 AM

      Pokemon Go announced AR+ mode today as well. Didn't realize today was AR day.

    • reply
      December 20, 2017 8:54 AM

      Huh. They got it down to headset size. Well, I'm game.

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        December 20, 2017 9:01 AM

        Same. I am willing to give them a shot. I bet Apple is taking a good look at this as well. Since they really like to focus on industrial design and courage.

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          December 20, 2017 9:17 AM

          I'm sure; they can't ignore Google's sizable investment in ML.

          And to be fair viable AR is a huge thing. I'm sure it'll be a few generations before it gets to where it needs to be for mass adoption, but if it follows VR that's still looking like maybe 5 years.

          One issue might be that Apple doesn't seem to like to do new things before they're completely 'ready' to their internal standards - they'd never do a dev kit like this publicly. That may not work well for this sort of thing.

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      December 20, 2017 8:55 AM

      How much you wanna bet that the general quality of everything except the display is lower than vive or rift?

      VR equipment makers are really in a tough spot- they can make a good HMD and then have people trash the hmd because the hand controllers are bad. Or have the display be good but people don't like the design of the case, or the design of the case for the wall mounter sensor things.

      I wish there was a movement to decouple the hmd and the hand controllers so we could mix and match, or even so a manufacturer could just make a hmd and you get the controllers from Oculus.

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        December 20, 2017 9:04 AM

        Rolling Stone hands on said it was more comfortable and lighter than the VR headsets and it doesn’t have a display like them at all.

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        December 20, 2017 9:22 AM

        Magic Leap has other issues as well given they're a full AR headset - they're not replacing your reality but overlaying on top of it.

        And they're doing it with depth by recreating light fields - it's not just stereoscopic separation, they actually have varying focal length.

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        December 20, 2017 11:31 AM

        This is AR, it’s closest to the Hololens, no point comparing it to VR headsets.

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          December 20, 2017 11:37 AM

          Has nothing to do with what i said

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            December 20, 2017 11:39 AM

            it has everything to do with what you said, it’s totally different tech, even in the own domain (AR/VR), especially when it comes to tracking so mix and matching controllers/headsets is a pipe dream.

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              December 20, 2017 7:44 PM

              Now you're arguing the second thing i said in my post, where in the first reply you argued against the first thing I said.
              Make up your mind. Am I supposed to reply to one part or the other? Either way I'm spending more effort than you tossed off here.

              Or if you just are trying to say "you don't know what you're talking about" why don't you just say that and stop wasting our time.

              • reply
                December 20, 2017 8:27 PM

                Your posts in this thread are bordering on nonsensical, man. That's not name calling, I just...honestly don't know what you're trying to say at this point.

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                  December 23, 2017 11:04 AM

                  Hey man, i just noticed this old stale reply, and i figure you deserve need a very simple explanation:

                  When you reply to my post by explaining what the thing im talking about is, like I didn't already know, it makes you sound like a smug pedantic asshole.

                  When someone says something, you ought to just assume they know what the words they used mean, and what the thing they're talking about is. Don't reply by ignoring what I was saying in my post and listing off facts about the product.

                  My post said "all the other equipment that comes with this besides the display are probably going to be lower quality than the vive or rift."
                  You (and two other people said) "you don't understand what kind of display this is, here's what kind of display it is"
                  Do you really not see that these things do not relate to the same thing?

                  Your reading comprehension is bordering on nonsensical, man. That's not name calling, I just... honestly don't think you read my post, but still replied to it.

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      December 20, 2017 10:05 AM

      FoV is tiny. The Rolling Stone article said something like holding a VHS tape at half extended arms length.

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        December 20, 2017 10:14 AM

        womp womp

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        December 20, 2017 11:35 AM

        That's like twice as good as holo lens

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          December 20, 2017 12:05 PM

          Interesting if they are actually going to beat the price of a Hololens which I don’t really believe. Also I wonder whether they can just swap out that processing unit or upgrade it on a regular basis.

          It’s really only competition for Microsoft at this stage, it’s gonna be crazy pricey to make strides outside the business/construction world.

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            December 20, 2017 8:28 PM

            It's probably not the processing unit; Hololens' FOV is limited by their holographic waveguide. There may be similar limitations here. Until they talk more about how it actually works it's hard to say.

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        December 20, 2017 11:37 AM

        and the v1 iPhone screen was only 3.5"

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      December 20, 2017 11:30 AM

      One way or the other this is going to end in hilarity.

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      December 20, 2017 7:49 PM

      Design wise that looks absolutely awful. It'll be interesting to see if they can spur some sort of real interest in AR though

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      December 20, 2017 9:25 PM

      I guess people who wear glasses can get fuq'd