Multiplayer Would 'Dilute' Wolfenstein 2, MachineGames Says

Wolfenstein 2 devs are concerned with killing Nazis, not killing linear single-player games.


Wolfenstein 2 arrives in two days and the conversation is reaching a fervor in a couple ways. Bethesda doubled down on the Nazi-punching definitively, but now the developer MachineGames finds itself in a precarious position as a banner for linear single-player games. Should Wolfenstein 2 have embraced the tide and added multiplayer? Not if you want an un-diluted Wolfenstein experience, MachineGames says.

"The only way we can create these super immersive narrative experiences is if we can solely focus on the single-player," says Machine Games' Narrative Designer Tommy Tordsson Björk to "Having a multiplayer component in this work process would just dilute it all. That's the danger if you try to do two things at once.

The news that Visceral Games was shut down and subsequent update on the linear Star Wars game the team was working on has sparked a discussion about triple-A single-player games. Are they on the verge of death? Are we, as players, doomed to loot box and microtransaction riddled mainstream experiences from here on? The answer is still up in the air, but many will be looking at the sales performance of Wolfenstein 2 as a sign of what is to come.

Is it fair to place this weight on Wolfenstein 2? Not really, but it will likely endure. Bethesda is built on strong single-player experiences and we'll just have to see how this all plays out.

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Charles Singletary Jr keeps the updates flowing as the News Editor, breaking stories while investigating the biggest topics in gaming and technology. He's pretty active on Twitter, so feel free to reach out to him @The_CSJR. Got a hot tip? Email him at

From The Chatty
  • reply
    October 25, 2017 10:15 AM

    Charles Singletary posted a new article, Multiplayer Would 'Dilute' Wolfenstein 2, MachineGames Says

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      October 25, 2017 11:09 AM

      i wonder if this is part of a push back to singleplayer focused shooters.
      i really don't care for mp, but i like running through levels feeling like a god tossing grenades, stabbing helpless fools and sniping from a safe spot.

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      October 25, 2017 11:39 AM

      Gotta be honest, I’m an FPS child but the last I played was nuDoom and before that I couldn’t even say what the last FPS I played was. But THIS makes me wanna buy Wolf2.

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      October 25, 2017 11:44 AM


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      October 25, 2017 11:48 AM

      I’m at the point where I don’t really care much about competitive multiplayer, but I think there’s a lot of room out there for cooperative experiences. Left 4 Dead is still one of my favorites.

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        October 25, 2017 11:52 AM

        ^this, not that Wolf2 would necessarily work in a coop experience. I wouldn't mind an offshoot title where BJ is an NPC and you're members of the resistance or something though.

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        October 25, 2017 12:33 PM

        Man, we so need l4d3 :( man I don't really like valve anymore

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          October 25, 2017 1:46 PM

          They are firmly in the "somebody that I used to know" category now.

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          October 25, 2017 1:55 PM

          A few of us in the local LAN party crew “boycotted” L4D2 because of the quick rerelease of a series. Three days into the boycott, a buddy of ours bought 2 4 packs and gifted them to us. He had been playing pretty much alone and basically bribed us into joining him.

          it worked ;)

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        October 25, 2017 2:03 PM

        DOOM co-op. that's the one that we need.

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        October 25, 2017 2:26 PM

        I couldn't agree more.

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        October 25, 2017 3:38 PM

        If only there was a company out there that made games that could make something like a sequel to Left 4 Dead 2. Or maybe thery should just call it Left 4 Hats 4Ever.

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      October 25, 2017 11:59 AM

      I really hope Bethesda keeps on making epic SP games.

      We should really try and make it a point to back any Bethesda and Ubisoft SP games, for they currently seem to be the main AAA companies that still focus/care about SP games.

      I am sure Wolfenstein 2 will do awesome this Friday sales wise, the game is going to own.

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        October 25, 2017 3:05 PM

        Really? You think it will perform well against new Mario and Assassin's Creed games? People only have so much money. The marketing for Wolf 2's been stronger than Bethesda's recent campaigns, but I can't see it breaking out the enthusiast crowd and being anything more than a niche fps.

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      October 25, 2017 12:26 PM

      I’m pumped for Friday!

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        October 25, 2017 3:11 PM

        Friday is going to 0wn yer butt.

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      October 25, 2017 1:57 PM

      Let SplashDamage do the updated remake of Wolfenstein: ET.

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        October 25, 2017 7:01 PM


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        October 26, 2017 2:05 AM

        i cycled past their office the other day. had no idea they were near me

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      October 25, 2017 2:15 PM

      It's about money. That's all. They don't want to compete with other shooters.

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        October 25, 2017 2:24 PM

        Definitely about money: where and *when* the money is spent.

        When you're building an MP shooter, you're supporting it for several years to come. While the initial cost for v1.0 is high, there is still costs to DLC/patches (balance, bugs, etc). For companies like EA/Activision, they have these costs factored in and all that lovely DLC is very meaningful cash. Smaller studios cannot handle those long term costs and should avoid it altogether.

        I'm all in favor of more great SP titles, with no MP play whatsoever.

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      October 25, 2017 3:08 PM

      That’s what they should have done with Quake instead of another suck arse mp shooter.

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      October 25, 2017 3:33 PM

      im totally fine with this

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      October 25, 2017 3:39 PM

      Completely agree. Its just a waste of resources to put in a boiler plate MP with some modes when you know Battlefield, Call of Duty, and a couple other shooters will eat you for lunch (thinking star wars on console and PUBG on pc).

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      October 25, 2017 4:21 PM

      Can't wait for Wolfy 2

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      October 25, 2017 4:58 PM


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