In what he's calling the hardest decision of his career, Naughty Dog Game Director Bruce Staley is saying goodbye to the company. Staley has been around a long while, getting his start with Naughty Dog in 1999 when working as a texture artist for Crash Team Racing. Before that, he even worked on the 1993 X-Men title on Sega Genesis.
It's been an honor & a joy to be a part of this amazing team, but today it's time to say goodbye. Thx Naughty Dog! https://t.co/VOnMumuw2M— Bruce Straley (@bruce_straley) September 13, 2017
Here's an excerpt from the full letter:
"I’m leaving Naughty Dog with the strongest team it’s ever had, and that’s saying a lot. But more than the talent, it’s the people that I’ll miss the most. The work culture at Naughty Dog is about getting out of your seat and solving problems together. It’s what has allowed me to build so many friendships and gain so much respect for this stellar group of people. I get it¬ —“it’s just work” — but when you spend as much time as we do together, in the pressure cooker of creative work and deadlines, you really get to know a person. And I’ve had my share of difficult and humbling moments. But having the privilege to see people grow beyond their concept of what’s possible for themselves technically, creatively, and personally has been the most rewarding aspect of my job and continues to motivate me to do the same. I’m so proud to have been a part of this team. I can’t wait to see what they create in the future."
In the full