E3 2017: Beyond Good & Evil 2 Confirmed with New Trailer

Creative Director Michel Ancel was on stage and was so happy to reveal it, he wiped away a tear.

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Well, no one expected it, but after years of waiting, Ubisoft surprised us all with the debut of Beyond Good & Evil 2. Creative director Michel Ancel, who has been pushing to get the game through development, was so happy to finally reveal the game that he wiped away a tear before beginning to talk about it.

The game is a prequel set in System 3 before the birth of the original game's main character Jade. The system is "a multi-ethnic, multi-cultural human society in a distant solar system," according to Gabrielle Shrager, narrative director at developer Ubisoft Montpellier. "It is a time when corporations create hybrids in their labs and enslave them to colonize the stars in order to compete for power and cosmic resources. With our crew of crazy and unforgettable characters, we fight in the name of freedom and the right to determine our own fate among the stars. And we will helm massive star-faring vessels through territories as spectacular as they are dangerous.”

Ancel calls the game a "seamless online playground" that has taken the tech team three years to develop, a small fraction of the almost nine years since the game was first announced back in 2008. Players will start off as a "lowly pirate" and be able to progress to a system-renowned captain as they traverse the worlds of System 3 in single-player or co-op.

“We know the expectations for Beyond Good and Evil 2 are enormous,” Ancel said. “We’re creating a sci-fi space opera, a game where players fight for freedom alongside unforgettable characters and explore a stunning and vast solar system, all while capturing the spirit of Beyond Good and Evil.”

Fans can sign up for a Space Monkey program at the official site to offer feedback and share ideas for the game.

There is no official release date, or even a ballpark time frame, but based on the trailer, it looks to be progressing nicely. If you want some insight as to how the trailer was created, check out Ancel's descriptions in the video below the trailer.

Contributing Editor

From The Chatty

  • reply
    June 12, 2017 2:24 PM

    John Keefer posted a new article, E3 2017: Beyond Good & Evil 2 Confirmed with New Trailer

    • reply
      June 12, 2017 3:49 PM

      Is... this what people wanted in a BG&E2?

      I only barely played a little of the original game so I'm not good to comment on this but my memory of it was it had Zelda-style action and some photo taking mechanics and people loved it.

      This looks like someone wanted to show off their CGI skills and make some sort of Gorillaz / Fifth Element hybrid with the word "fuck" a lot.

      Might be a great game but this trailer is kind of bizarre.

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        June 12, 2017 3:55 PM

        Yeah, I remember the original being cute and whimsical. I was surprised at the profanity in this :/

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        June 12, 2017 3:56 PM

        Really hard to say with no gameplay. Seems like a cool universe that I'd like to explore though.

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        June 12, 2017 3:57 PM

        It was a commercial failure, they are not going to do the same formula again 15 years later.

        I found the monkey annoying as hell, and I think there will be lots of butthurt once the division like mp instancing will become public knowledge but this shit looks like a AAA game with a weird as fuck backdrop, its risky enough as it is so you will have to make some concessions.

        I do believe that ancel and ubi understand the value of characters, story and atmosphere though so I'm not too concerned about everything else, for now.

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        June 12, 2017 7:56 PM

        Definitely a tone change

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      June 12, 2017 3:57 PM

      This might be the snakes on a plane of video games

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        June 12, 2017 8:13 PM

        This is Michael Ancel going back into the incredible universe he created with BG+E. Sure, it has the word "fuck" in the trailer - but the original game, while it had a colorful palette and design, had some fairly dark plot threads.

        I think you're thinking of the work of David Jaffe.