XBL Indie devs can control release dates
by Steve Watts, May 12, 2011 3:00pm PDTDevelopers on the Xbox 360 Indie Games Channel can now control their own release dates, reports Giant Bomb. Before this week's update, game developers submitted to the peer review for approval, after which it would go live. Now developers can halt a game once it's ready to go live, to allow time to drum up support.
While good news for developers, Microsoft didn't tell the indie community about this impending change until it was active. One developer, Jason Wishnov, just launched a RPG-rhythm game hybrid called Sequence only four days before the new feature became available. "I had a hell of a time coordinating a traditional marketing blitz when I was literally unable to tell when my game would be available to the public," he said. "The XBLIG team isn't exactly great at keeping us informed of pending developments."
The lack of structure impacted the indie games late last year, when developers tried to band together for the Winter Uprising. The games were loosely set to come out sometime in December, without formal dates. "We basically had this 'the games will most likely come out in winter' approach," said James Silva of Dishwasher fame. "If we could get all of the games approved and then publish them on a well-publicized official schedule, it would look tons better."
Kinect for Xbox One coming to PC
Xbox One does not provide any built-in DVR capabilities
Xbox One increases friends lists to 1,000
Xbox One achievements dynamic, not limited to single games
Battlefield 4 launching October 29; confirmed for Xbox One and PS4
Xbox One not backwards compatible with 360 games
Xbox One doesn't require always-on connection, but mandatory installs tied to accounts




Comments
Microsoft has altered its policy on Indie Games releases for the Xbox 360, letting developers set their own release dates for titles now.
Microsoft has altered its policy on Indie Games releases for the Xbox 360, letting developers set their own release dates for titles now. : Shacknews
Thread Truncated. Click to see all 155 replies.
PS3; 360; Wii ->> Cafe
Nintendo is like 100 stories higher and watching down on the playground, microsoft is playing around with digging holes and traps and never getting caught , while sony always falls to every hole and trap and every bad luck that gets it gets sony.
Nintendos strategy was this all along, they are extremely adaptive, becuase they are just legendary, no doubt about it.
Now that they taken the mass market money, gaining so much, with making so little ... but actually in the meantime they're giving us back what was "mistaked" with Wii , IT WASN'T MISTAKE, it was a strategy, for cry sakes, they just concentrated on that makrket, and they did it VERY WELL, this is a CHOICE , not a mistake.
All the games that PS3 and 360 has i can play on PC , ... exesss don't need those crappy games, Nintendo for the top tier
Winning Config:
PC: SC2, Wow,Metro2033,Crysis,Quake3,CS,CSS,HL2EP2,GoW,Brink,Rage,Doom4,DNF,GTAIV,Civ4,Anno1401 ..etc
Nintendo: Metroid, Zelda,Mario, F-zero, Starfox, Super Smash Bros, ...etc
All the rest is a waste of time, ex different market, crappy games, ... those are the game tha.
You don'
You must be logged in to post.