Indie Developers Band Together for 'Indie Winter Games Uprising' Promo on Xbox Live

By Xav de Matos, Nov 15, 2010 9:15am PST While Microsoft has executed multiple promotions for Xbox Live Arcade titles--the most recent being the XBLA Game Feast--independent developers have been largely ignored on the Xbox Live Marketplace. Beginning the first week of December, indie devs will execute their own promotion to shift some attention their own way.

The Indie Games Winter Uprising is a promotion that will attempt to fight back "against mediocrity and lameness" on the Indie Games channel, which is roughly comprised of 67% fart sound applications.

The promotion will offer new indie developed titles ranging from prices "as low as 80 to 400 Microsoft Points." A total of thirteen titles will be available during the promotion, from developers such as Ska Studios (The Dishwasher: Dead Samurai).

When the latest dashboard update hit the Xbox 360, the Indie Games channel was placed in the specialty shops section behind the Avatar Marketplace. The decision was criticized by some and defended by Microsoft. One week later, the Indie Games channel was returned to its original slot.

According to the developer of one of the promoted titles, Soulcaster 2, the idea for the promotion is to increase sales by getting more traffic to the Indie Games channel, resulting in more revenue for Microsoft in hopes that the company begins to promote that section of the Marketplace.

[Thanks for the tip, Jeff.]

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  • I will keep a lookout for this.

    I feel bad because I've never bought an xbox live indie game despite them being dirt cheap. Part of it, I think, is that (from what I remember) the indie area is loaded with download boxes to massagers and other assorted crap. What I want is games and I need microsoft to help push me in the direction of the good ones. There's something to be said for discovering games yourself obviously, but if microsoft can identify Limbo, Scott Pilgrim, Super Meat Boy, etc. and push those and tell me about them, why haven't they got a better system of pushing the good indie games?