Morning Discussion
StarCraft II community commentator has come up with a song and music video parodying something or other, donating the proceeds from Youtube and iTunes sales to an undetermined charity.
The Big Picture has highlighted some amazing photographs from the 2010 National Geographic Photo Contest. They are pretty.
Kinect is used to make Body Dismorphic Disorder. It's like a dream come true.
I had more links around here somewhere but they seem to have escaped for now. I'm ever so sorry, I know how much they meant to you.
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Wednesday Morning Minecraft Thread!
Patch Day Edition!!!
It’s time to kick ass and place blocks!
Multiplayer Servers!
MercFox1 : shackeast.sytes.net / se.shkn.ws / shackeast.shkn.ws
Shadowdane : shadowdane.shacknet.nu / sd.shkn.ws / shadowdane.shkn.ws
Chicken Fur : 69.169.149.253 / cf.shkn.ws / chickenfur.shkn.ws
m0rfus (PvP/Mobs on) : morfus.dyndns.org / morfus.shkn.ws
Haxim (TNT Server) : asplode.dyndns.org / haxim.shkn.ws
Teamspeak : ts.shackbattles.com:9987
Maaaaybe-
Server Renders!
MercFox1
Angled: http://box.nevernet.com/~djr/mc/angle.png]s
Shadowdane
(updated every hour!)
Bird's Eye View: http://shadowdane.shackspace.com/Minecraft/shackdc-birdseye-current.png
Oblique: http://shadowdane.shackspace.com/Minecraft/shackdc-oblique-current.png
Angle: http://shadowdane.shackspace.com/Minecraft/shackdc-angle-current.png -
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Guides and Utilities
- Oizomapper! Map your single player or multiplayer levels! By mroizo40
http://www.digitized-e.com/mroizo/OizoMapper.zip
- Shackwiki Minecraft page!
http://shackwiki.com/wiki/Minecraft
Video Guides!
- (Series) X's Adventures in Minecraft! Linked by zuff!
http://tinyurl.com/2ah7sex
Lots of useful info in here!
- (Series) Minecraft Minecart Tutorials! Boosters! Track switches! Et cetera!
http://tinyurl.com/2udl2lt
- Water Physics Tutorial by Arctic Fox!
http://www.shacknews.com/laryn.x?id=24127669#itemanchor_24127669
Written Guides!
- Beginner’s Guides to Minecraft, originally linked by at0micgarden!
(Work in Progress) Guide to Alpha: http://www.minecraftforum.net/viewtopic.php?f=35&t=17021
How to Survive Your First Night: http://www.minecraftforum.net/viewtopic.php?f=35&t=19065
Shacker Help!
- Things I Wish I’d Known, a retrospective by Ebu!
http://www.shacknews.com/laryn.x?id=23608826#itemanchor_23608826
- Linkmania! By zuff!
http://www.shacknews.com/laryn.x?id=23514788#itemanchor_23514788
http://www.shacknews.com/laryn.x?id=23533536#itemanchor_23533536
- Ores, and How to Find Them, by Fooldozer and CodeRedBeard!
http://www.shacknews.com/laryn.x?id=23582115#itemanchor_23582115
- Multiplayer Tips from BlackCat9
http://www.shacknews.com/laryn.x?id=23641449#itemanchor_23641449
- Circle guides! More useful than they sound!
http://www.agentpothead.com/minecraft/sphere.html linked/hosted by AgentPothead!
http://www.shackpics.com/files/radii_even_to_100_pgzh2n77iabkgcmee93q.png hosted by Arctic Fox!
- Beginner’s Guide to Redstone, links by The Grolar Bear!
http://www.shacknews.com/laryn.x?id=24044649#itemanchor_24044649
- And some generally useful keys to press!
F11 - full screen!
F3 (hold) - CPU/ memory usage bar! Spikes for CPU/ red box for memory, I think!
F5 - third person mode! -
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He said he completed everything on this list http://notch.tumblr.com/post/1619400201/status-of-smp-health
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We need CTF! http://www.shacknews.com/laryn.x?id=24233164
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long version: we don't like llamacraft because it's yet another modification to the server files, and we already have enough trouble waiting for hey0. Furthermore, the Llamacraft fire nerf encourages people to build in unsafe ways, like this wood pagoda over a bed of lava: http://www.youtube.com/watch?v=IkUL7HMm--U
So yes, we're relying on the whitelist, griefcheck, restore combo that I described to you earlier. If you have an open server your needs might be different, and you might need to lock down things more, which I understand.-
I understand. Yes, waiting for llamacraft IS a problem, and certainly my needs are different too. My community is founded by spanish people. May it be the sun running through our veins, but vandalism and hotheads are more frequent here. We need llamacraft :) Thanks for once again for the info, Fox... we owe you tons of cold ones :)
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Winner to get a stack of AUSTRALIUM
http://www.minecraftwiki.net/index.php?title=Australium&redirect=no
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The only worry I have with PVP enabled, are the amount of people going to want to grief other players. Would be terrible to have a rape-squad keep hunting you down and killing you over and over again for no reason while your trying to build fortifications against monsters or trying to build something fun and enjoyable for other people to enjoy.
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I have a hut on that island, don't care about it. Bob Shaftoe was there too, and someone who was trying to strip the continent (forgot his name).
Sounds like a decent idea, although a server reset would have been cool. If we're keeping it, I'd advocate moving spawn north of that continent so the PVP people would have closer access and the rest of us could build northward.-
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That works too, but I thought it'd be more convenient to have the spawn on the Northern border of the PVP continent. It'd be wide open for people to setup new construction or search for newly generated cool terrain.
The downside is that you'd have to travel through the PVP continent to reach the old area, so maybe that's not the best idea.
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Kronyxx was the guy: http://www.shacknews.com/laryn.x?id=24148064#itemanchor_24148064
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that would bring spawn uncomfortably close to my area and get my mostly untouched (aside from easter island heads) half continent barfed on like the current spawn. It ain't all about me though. That circled continent looks like a good one. And I don't care what happens, there's basically only one thing I want out of the game now
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Honestly, you can't keep everyone happy all the time.
Can we not have multiple servers, even if it kind of breaks up the community (for now)? Remember that eventually he said he's adding portals between servers, so...eh.
In my opinion 2 servers would be best.
Leave MercFox as a builder server, with no PVP and no monsters. Personally I wouldn't really play on it much, since I'm not a builder, but it's still cool to see all the stuff people have built.
Second would be a new server, with PVP and everything. This server might get reset whenever there is a big patch, since it's about exploring/PVP, and a periodic reset would breathe new life into it.-
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I know, which is why I said http://www.shacknews.com/laryn.x?id=24605169
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To be honest, a lot more has come to light after the discussions we've had since that initial vote. New options have presented themselves. Also, we haven't even barely begun to see how the new update works.
Also 80 votes of aproximately 250 players doesn't seem like the whole voice of a server.
I'm beginning to sound whiney.
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Honestly I voted for a reset mainly because I don't feel like traveling for miles and miles to get to different biomes and to help reset the economy.
I don't feel moving the spawn would fix the issue as that just creates 'The Great Quest' to find the old world and various supplies that are stockpiled.
Let alone the other issues it creates.
But yeah, you can't please everyone.
le sigh... -
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Not if you add 9 lightstone dust together, apparently:
http://www.minecraftwiki.net/wiki/Crafting -
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since we are brainstorming: resurrect the test server. Have that PvP and buildings fair game. Reset it from the main server once a day. Would be like valhalla.
People could build forts in the main server then go into test and see what holds up. Maybe just do that temporarily until we see what PvP is like.
Foo's designated PvP continent is probably the best compromise, but hey, brainstorm -
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Should be http://painterlypack.net/
ZIP file, then follow instructions, assuming they've updated it since Notch added texture pack support.-
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Try this thread: http://www.minecraftforum.net/viewtopic.php?f=25&t=81195
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Also, towny sounds like it could really enhance the PvP eventually,
http://forum.hey0.net/showthread.php?tid=29&page=1
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Not according to this. And it looks awesome.
http://www.minecraftforum.net/viewtopic.php?f=25&t=76184
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Personally, I wouldn't mind PvE, but since that isn't an option, I'll probably play a bit on both, but probably spend more time on the builder server as long as it isn't a ghost town. I really want to test and finish my cart tracks, and I'd like to help out with the other tracks and the LttP area some more.
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It won't be free-for-all PvP, check out http://www.shacknews.com/laryn.x?id=24606482 (easy to miss in this monster thread)
Personally I agree, however.
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Okay, so let's see what's happening so far:
* Monsters spawns are based on your CLIENT settings still, apparently.
* Other players can't see monsters you see, but they sure can be damaged by them
* Arrows are nearly worthless as they rarely detect a hit.
* invisible creepers will blow up all your nice things.
* If you die in front of another player, you explode in a shower of [stuff] but you don't "die". Instead you're left with one heart, and you're now invisible to other players/monsters.
* Once you're "undead" there's no way to respawn. Even restarting the server doesn't fix it.-
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So let's review. Notch, with full access to and knowledge of the sourcecode, has made something worse than (or, charitably, equivalent to) this hacked-up hey0 mod: http://www.minecraftforum.net/viewtopic.php?f=1012&t=66496
Nice work Notch -
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Apparently I missed that:
http://www.minecraftforum.net/viewtopic.php?f=1013&t=66067
wow.
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Shadowdane's Server
God this sounds some a complete cluster fuck of an update... I wanted to move to PvE but it sounds completely broken. I'm not surprised really... I think I'll be keeping monsters turned off until things get playable.
No sense in turning all this on with all the bugs that are present
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