All Stories Tagged: E3 2008, Page 4

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Crysis Warhead: Deja Vu All Over Again

If you want to play more Crysis levels without having to deal with all the cost of fresh-feeling content, you're in luck. Where to start? After thirty minutes of playing Crysis Warhead, I saw a couple new guns, some new particle effects, and a

Empire: Total War is a Strategy Fan's Wet Dream

Let me give you an idea of how absurdly detailed Empire: Total War is: the game accurately models buoyancy. Every musket ball is accurately modeled using the game's physics engine. The land battle maps are generated from NASA satellite imagery.

Resident Evil 5 Preview: Rock That Chainsaw

It's been a good few years for sequels—less of the radical changes and outlandish departures, and a more pronounced focus on making improvements where necessary while preserving what already functioned well. Resident Evil 5 is definitely among those

Dawn of War 2 Preview: A Radical Shift

Imagine a game that takes Dawn of War, mixes it with Company of Heroes, removes base building altogether and adds RPG elements. If you can paint that puzzling picture in your mind, you'll have Dawn of War 2. And this is no exaggeration.

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