The multiplayer, teamplay, co-op modes directly influence solo play, and vice-versa. The limits of solo and multiplayer games are finally left behind.
Psychological and mental traumas management.
25 weapons, different shooting modes, dynamic precision, drilling shots, iron sighting, extended zoom.
Complete hacking system with game play impact. 5 devastatingly subtle PSI powers.
About 20 NPC with non-scripted, fully reactive and efficient AI, endowed with a sense of initiative. Bloody close combat with technical detail. Incredible physical movement realism thanks to Source Engine physics.
Excellent replayability due to primary and secondary missions, dynamic environments, non-linear level progression, and random NPC spawn, type and appearance. Death doesn't penalize players: no need to restart the current mission.
Open-level gameplay for hours of play without reloading.
Interesting. Source engine too.
Whoa. At first I thought this was a typical spambot message and I almost nuked this account. 10 Points for looking twice!
Sounds like a sweet Shadowrun esque game, can't wait till it comes out!