On the PlayStation 3, the game will fully support the Move controller, though it is not required. On the surface, it might appear to share a lot with the recently delayed LittleBigPlanet 2, but Create is focused more on using the creation tools to solve challenges.
"You will be tasked with a challenge, then given hundreds of objects in the game - all with different physical properties - that you can use to solve it," explains Manning. "We have themed 140 Challenges divided into four main types. The main thing to remember about Create is that while the challenge itself is a general guide, the game is driven by the creative solutions that you bring to it. Create is not a puzzle game with only one solution - people bring their own unique set of solutions to the problem."
Shacknews has confirmed with EA that Create will also be released for the PC, Xbox 360, Wii, and Mac next week on November 16.
Quit being stupid EA and just make a good Simcity.
The Incredible Machine!