Call of Duty: Black Ops PC Specs Released

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The PC specifications for Call of Duty: Black Ops have been released by Direct2Drive (via Eurogamer). Is your PC up to the task?

    Minimum System Requirements
  • OS: Windows Vista/XP/7
  • Processor: Intel Core2 Duo E6600 or AMD Phenom X3 8750 or better
  • Memory: 2GB
  • HDD: 12GB
  • Video: Shader 3.0 or better 256MB NVIDIA GeForce 8600GT/ATI Radeon X1950Pro or better
  • Sound: DirectX 9.0c-compatible
  • DirectX: 9.0c
The PC version of Call of Duty: Black Ops will use Steamworks for DRM and will sort of support dedicated servers through an exclusive partnership with GameServers.com. It will be released on November 9 for the PC, PS3, and Xbox 360. Like Modern Warfare 2, the PC version will be $60.

From The Chatty

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    October 19, 2010 1:07 PM

    "sort of support dedicated servers" So does that mean no LAN play?

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      October 19, 2010 1:09 PM

      yea...I bet you ..there is no lan play.
      They want you to buy the game two times to play lan.

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        October 19, 2010 1:10 PM

        huh?

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          October 19, 2010 6:32 PM

          don't question, just jump on the bandwagon

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        October 19, 2010 4:03 PM

        I have no problem buying two copies (one for my son) as long as they include LAN play. We attend two LANs one with 12+ players and another with 40+ and LAN play is a must. These devs/publishers need to wake up and realize LAN play is not dead and still a required feature. Looking at you MW2 which many of us LAN gamers didn't buy.

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      October 19, 2010 1:15 PM

      Unfortunately LAN play is long gone on new PC games, but ironically you can still do it on some console games.

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      October 19, 2010 1:48 PM

      Despite what previous posters say, there *IS* LAN play. No dedicated server, though. Only listen servers on LAN. Which is better than nothing, yeah, but not good enough given what they promised and their stupid "dedicated servers!" T-shirts.

      We need to stop supporting these idiot companies that give us no LAN support and limited or no dedicated servers (DICE, Acti drones like Treyarch or even Blizzard) and keep supporting the ones that do (hey there, Valve!)

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        October 19, 2010 2:30 PM

        You have to have a route to the Internet in order to get to the authentication servers. That isn't always so feasible for LAN parties (yes, they still exist). Every QuakeCon gets hit by an Internet outage that means people can't play many Steam multiplayer games because they can't get to the auth servers.