Original Fallout Co-Creator Liked Fallout 3; "Would Have Done Things Differently"

In an interview with Fallout fan site "Duck and Cover" Tim Cain, who co-created the original Fallout at Interplay, spoke about a number of topics, including his opinion on Bethesda's Fallout 3.

Cain, who left Interplay to found Troika games (Vampire - The Masquerade: Bloodlines), had originally hoped to create a new Fallout title at the now-defunct studio. Unfortunately for him and the studio, Tim reveals that he "was hoping that Troika would get the license, but... were massively outbid [by Bethesda]."

When the chips fell, Todd Howard's team at Bethesda Softworks created what we now know as Fallout 3 and Mr. Cain, like many, played through the title:

I played and finished Fallout 3 as soon as it came out. I really enjoyed the game, and I think Bethesda's designers had really done their homework. The game showed they had a deep understanding and knowledge of the key aspects of the original games. I even replayed it a few times to see how I could have different experiences, and I had fun with that.

That's understandable as Fallout 3 is an excellent game. However, Cain is sure to follow up his praise by saying, "Of course, I would have done things differently if I had made it." The man giveth and the man taketh.

Cain is currently design director at Carbine Studios working on an unannounced MMORPG for publisher NCSoft.

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From The Chatty
  • reply
    February 22, 2010 5:36 PM

    Alright, that can sound douchey -but it can also be as simple and straight forward as what he said. He would have done things differently. The game wouldn't have been as accessible and would have probably had a number of unwieldy number management elements. Would his game have been better? Who knows...that isn't what he said.

    • reply
      February 22, 2010 7:12 PM

      the comment on Fallout 3 was pure face-saving. Duck-&-Cover regulars are frothing. hyper critical maniacs that need to be handled like infants.

      • reply
        February 23, 2010 7:14 AM

        What the fuck IS it with Fallout fans? They're like the Ayn Randians of the gaming world.

    • reply
      February 22, 2010 7:16 PM

      You bring up some good points. I think the "things" he would have done different would have made the game better for another set of people, probably a smaller set. Howver, these changes may not have had the same mass appeal as F3 currently does.

      I took what he said as a straight forward remark. He's a different person with different design philosophies. Of course he'll do some things differently.

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        February 23, 2010 8:32 AM

        I did too. It seemed like a pretty matter-of-fact, obvious remark.

    • reply
      February 22, 2010 10:25 PM

      If the same goddamn monkeys that (somehow) green-lit Arcanum 'ready for release' coded Fallout 3, it'd be a buggy goddamn mess.

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        February 23, 2010 6:33 AM

        You can thank the Publisher for that one.

        • reply
          February 24, 2010 6:24 AM

          I find it hard to believe that the publisher is solely responsible for how buggy all three of Troika's titles were.

          Vampire: Bloodlines, Temple of Elemental Evil -and- Arcanum were horrendously buggy at launch and even well-after.

          • reply
            February 24, 2010 6:48 PM

            Agreed. I think it's just that Troika had no idea how to reign in their grand ideas so they constantly ran over time and budget. It's not the publishers fault, it's just bad management.

            But then again their grand scale is what a lot of people enjoy about their games.

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