Free Shattered Horizon 'Moonrise' DLC Released

Doubling the amount of maps in its zero-gravity multiplayer shooter Shattere

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Doubling the amount of maps in its zero-gravity multiplayer shooter Shattered Horizon (PC), developer Futuremark has unleashed the first of the promised free add-ons for the game.

The Moonrise content pack, as it's called, brings four new maps, as detailed below:

DEADEYE
The M-75 COMSAT microwave communication dish kept transmitting throughout the massive destruction on the Moon, its systems failing only after backup battery power was depleted. The logs contain classified information of MMC operations that must not fall in ISA's hands.

TEN STAR
Built in 2041, the Ten Star Hotel was a symbol of the wealth amassed by the oligarchs of the Moon mining business. A layer of golden radiation shielding covers what used to be the tower's upper structure. The opportunistic crew of an ISA scouting mission decide to collect some souvenirs - only to run into MMC scavengers already looting the ruins.

SEARCHLIGHT
MINOTAUR, an MMC orbital recovery vehicle survived the Moon catastrophe unscathed. Too valuable to risk in combat, it performs salvage and recovery missions behind the front lines. The ISA sets up operation Theseus to lure the ship into an obstructed space and knock it out.

SLINGSHOT
Mass driver transportation was the key to commercial logistics between the Moon and Earth. As the conflict in space escalates, these massive electromagnetic guns are now a threat looming in the orbit. If the ISA can secure all the intact mass drivers near the Moon, the balance of power will shift dramatically.

From The Chatty
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    February 16, 2010 11:36 AM

    People should buy This game, it is unique...

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      February 16, 2010 11:39 AM

      I wanted to when it went on sale, even if it was just to try an entirely different style of gameplay. But alas, I missed that sale. :-(

      *Holding out for sale*

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      February 16, 2010 11:40 AM

      Nah... People only want more of COD4MW2, BF2BC2, OMG3WTF9 etc.

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        February 16, 2010 11:43 AM

        Seriously, multiplayer shooter now seem to require shitty perks.

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          February 16, 2010 1:47 PM

          Yep, people like the feeling that they're accomplishing something while they're playing. You need unlocks in order to be relevant in the multiplayer FPS market.

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            February 16, 2010 2:25 PM

            People need a reason to play games these days, the old "I play it for fun" seems to have disappeared.

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      February 16, 2010 10:26 PM

      As unique as it is, it's not that amazing. Most of the gameplay is focused on spotting a guy first, and attacking from crazy directions with freedom of movement. The shooting mechanics are pretty basic at best. Visually it looks nice but it requires dx10 which cuts the customer base by possibly half.

      It's great that they are adding 4 new maps, and it's really a PC game in design (instant server list refresh) and you can exit a game with one click after a round. But I think the uniqueness only gets so far.

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