There will be no SecuROM install limits for either the retail or digital editions of BioShock 2, and SecuROM will be used only to verify the game's executable and check the date. Beyond that, we are only using standard Games for Windows Live non-SSA guidelines, which, per Microsoft, comes with 15 activations (after that, you can reset them with a call to Microsoft.)
This implementation is identical to that of other titles such as Batman: Arkham Asylum, says Tobey, which caused far less outrage and was apparently often cited to her as an example of reasonable DRM during BioScandal 2: DRM Gate.
I know that the variables of PC gaming can be frustrating and confusing, and when you say there is a problem, we listen, and use your suggestions to make things better. Feedback like this does not go unheard, and while this might not be the ideal protection for everyone, we will continue to listen and work with you in the future when formulating our DRM plans.
The Steam listing which revealed the DRM had added fuel to the fire by fluctuating wildly, initially stating there was no installation limit before declaring only fifteen would be allowed, a figure which swiftly changed to a measly five.
The original BioShock's DRM solution was the cause of DRMgate 07, allowing owners only two installations before they had to contact SecuROM--and uninstalling the game would not 'deactivate' the installation. 2K quickly increased the limit to allow five installations on five computers and released a tool to revoke activations. The install limit was eventually removed entirely.
Developed by 2K Marin and 2K Australia with multiplayer by Digital Extremes, the subaqueous shooter sequel arrives for PC, Xbox 360 and PlayStation 3 on February 9.
Its nice to see they are starting to learn that DRM is pointless past annoying people who buy the game.
If the game is good people will buy it problem is most games are utter crap now days but given how good the first Bio shock was im sure this will sell great.