PlayStation Motion Controller Delayed Until Fall

The PlayStation 3 movement-sensing Motion Controller has been delayed until this fall to ensure it launches with the backing of a strong software lineup, Sony has announced.

"We have decided to release the Motion Controller in fall 2010 when we will be able to offer an exciting and varied line-up of software titles that will deliver the new entertainment experience to PS3 users," said Sony Computer Entertainment president Kazuo Hirai in a press statement. It was originally due to launch this spring.

Requiring the PlayStation Eye camera peripheral, the Motion Controller wand offers "true 1:1 tracking" and "true 3D pointing," as this swish demonstration from E3 shows.

"We will continue to work to have a comprehensive portfolio of attractive and innovative games for the Motion Controller, not only from SCE Worldwide Studios but also from the third party developers and publishers, whom we have been working closely with," Hirai added. "We look forward to soon unveiling the exciting software line-up that further expand and define the PS3 platform as the ultimate entertainment system for the home."

Support for the motion controller can be patched into existing titles, unlike with rival Microsoft's Project Natal. Flower, EyePet and Resident Evil 5 are among the titles already confirmed to be receiving such patches.

Sony has still yet to unveil the PlayStation Motion Controller's official name, though rumour suggests that it will be called "Arc."

Microsoft's Xbox 360 motion controller 'Project Natal' is not scheduled for release until the 2010 holiday season.

From The Chatty
  • reply
    January 20, 2010 7:33 AM

    The "true 1:1 tracking" and "true 3D pointing" when added to the PS3's forthcoming 3D games could be a very interesting combination.

    Probably also a recipe for a few broken 3D TVs though...

    • reply
      January 20, 2010 11:23 AM

      heh not only broken TVs but also people are always going to be looking at the TV while running around, so I could also imagine some big patches of drywall with human-sized holes in them. As well as tripping over the coffee table and such.

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