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Operation Flashpoint: Dragon Rising Trailer Talks Keeping It Real

Authenticity is the subject of a new Operation Flashpoint: Dragon Rising developer diary, with the Codemasters gang detailing their quest for realism in everything from the tactical shooter's vehicle handling and paint jobs to motion capture and seeping b

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Authenticity is the subject of a new Operation Flashpoint: Dragon Rising developer diary, with the Codemasters gang detailing their quest for realism in everything from the tactical shooter's vehicle handling and paint jobs to motion capture and seeping blood.

Dragon Rising is released for PC, Xbox 360 and PlayStation 3 on October 6.

From The Chatty
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    October 2, 2009 6:39 AM

    This is going to be amazing.

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      October 2, 2009 6:49 AM

      Man does that look incredible. Why is no one talking about this game? Must be all the MW2 hype.

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        October 2, 2009 6:59 AM

        That has to be it. This is going to be the unscripted version of MW2. You make your own scripts here.

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        October 2, 2009 7:03 AM

        No ones talking about it given that it has only 4v4 MP on the consoles (unconfirmed if it will be higher on PC), and that there's only going to be 2 or 4 MP maps.

        It's allegedly very buggy (hence the demo delay)

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          October 2, 2009 7:48 AM

          Well a game this huge can't go without some bugs, but i think they will pull this off better than Arma/Arma 2, not to pin any bad images on Bohemian, but their most recent game was a big disappointment.

          I'll be getting this as soon as my new computer comes in :)

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          October 2, 2009 8:17 AM

          I could not care less if it's only 4v4 on consoles - they're hardly the best platform to be playing a FPS on anyway, given their subpar control scheme.

          As long as the PC version has decent numbers, this could be really good.

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            October 2, 2009 8:42 AM

            Of course you couldn't care less, but millions of ppl do because well....millions of ppl play FPS on consoles

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              October 2, 2009 12:23 PM

              So many misguided souls. So sad. ::: shaking head sadly :::

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              October 2, 2009 1:16 PM

              Get a PC to play 8 vs 8 if it concerns you so much. That's what I have to do to play Alan Wake.

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            October 2, 2009 9:41 AM

            The horse is not getting any deader.

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          October 2, 2009 11:36 AM

          What??? This game was a sure buy for me until now. 4v4... ugh.

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          October 2, 2009 11:44 AM

          what's the word on PC multiplayer? i also read somewhere there's only 4 mp maps but considering the size of the island..?

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            October 2, 2009 12:18 PM

            I heard 8vs8 for the pc I think? Also they'll have a map editor on release that is apparently the same one they used to make the game. So hopefully you can get some custom content on there instead of some lame stripped down one like in Far Cry 2.

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            October 2, 2009 2:59 PM

            2 mp maps x 2 mp game modes == 4 mp levels

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              October 2, 2009 3:20 PM

              Editor == theoretically infinite MP levels

              The MP is max 32 players on PC (according to finnish Pelit magazine review).

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        October 2, 2009 9:09 AM

        Generally speaking, if you most expected game is MW2, then you don't expect Ofp DR. And viceversa.

        In MW2 you kill 1 enemy every 3 seconds.
        In Ofp you can kill an enemy every 3 minutes (average mission stats: 45 minutes, 15 soldiers killed. A that's a high body count for Ofp!)

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