World of Warcraft Sells 8.6 Million Units in US

World of Warcraft has netted 8.6 million sales across its various releases, expansion packs and bundles from US retail, according to NPD data provided to Gamasutra.

The figure includes the base edition of World of Warcraft, the Collector's Edition, its two expansions The Burning Crusade and Wrath of the Lich King, and Battle Chest bundle.

Dabbling in speculation and presuming an average selling price of $30, Gamasutra calculates that the Blizzard MMORPG's retail sales could come to a grand $258 million.

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From The Chatty
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    July 29, 2009 12:14 PM


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      July 29, 2009 12:28 PM

      I guess the tens of millions of people who play PC games didn't get the memo.

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      July 29, 2009 1:09 PM

      The Sims called. They decided to buy back all 35 million copies of their games and expansions.

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      July 29, 2009 1:56 PM

      If SIms and MMOs are all thats left for PC gaming it -will- be dead soon enough. Not that I have a problem with the Sims. Shit is fun.

      MMOs however are horribad and you should feel bad for liking them.

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        July 29, 2009 3:16 PM

        Have you forgotten what the the PC platform litterally shits on consoles with? FPSs, your dear titles do extremely well on PC if you have forgotten that genre.

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          July 29, 2009 6:21 PM

          I'm a PC gamer myself, chimp-brains. I was bemoaning how casual the PC market was getting when most of it's heavy sales were made up of sissy games like WoW and Sims. Way to miss the point.

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      July 29, 2009 2:18 PM

      Valve/Steam would disagree

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      July 29, 2009 3:22 PM

      PC Gaming is rising yet again. Notice the majority of popular console games are historically PC devs/franchises/genres. Consoles are in the toilet for creative games.

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