More Resident Evil 5 PC Details Emerge

With Resident Evil 5 officially on its way to the PC "later in the year," publisher Capcom has provided some new details about the features that will be found in the port.

As with the July-due PC editions of Street Fighter IV and Bionic Commando, Resident Evil 5 PC will support DirectX 9 and 10 along with "ultra-high resolutions." Furthermore, all three games can be played with either a gamepad or mouse and keyboard.

While higher resolutions are standard fare for a console-to-PC port, it's still good to have confirmation, considering Capcom was rather quiet on the specifics last week. At the time, the only PC-specific feature mentioned for RE5 was GeForce 3D Vision support.

"Laugh at console player's lowly 1080p as you crank your monitor up," wrote Capcom communications director Chris Kramer. "[There is] mouse and keyboard support for all three titles, but for God's sake, go buy a gamepad with analog sticks."

Chris Faylor was previously a games journalist creating content at Shacknews.

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From The Chatty
  • reply
    May 4, 2009 1:28 PM

    "[There is] mouse and keyboard support for all three titles, but for God's sake, go buy a gamepad with analog sticks."


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      May 4, 2009 1:37 PM

      I can't see any reason why I would prefer a gamepad for RE5 over kb/mouse.

      Game pads are great, for racing games, fighting games, platform games, SHMUPS, JRPGs and rhythm games that don't come with a giant silly plastic musical instrument.

      Anything that requires aiming is mouse territory, hands down.

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        May 4, 2009 1:40 PM

        I agree, but I think 3D platform games are better with mouse and keyboard. ie. Mirrors Edge, Prince of Persia.

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        May 4, 2009 1:43 PM

        agreed all the way

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        May 4, 2009 2:37 PM

        I tried playing RE:4 with the mouse aiming mod and it was really irritating. The RE games rely on the fact that you can't look and turn quickly. Having that restriction with the mouse was just not good. Therefore I hope that they can solve that issue in the PC release. However, something tells me that a gamepad is probably the way to go with these 3rd person shooter games.

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        May 4, 2009 6:33 PM

        I'm with you. I'm actually looking forward to this game now.

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      May 4, 2009 1:45 PM

      Uhhh my thoughts exactly. Keyboard/mouse combo for nearly all FPS, TPS, flight, and RTS games.

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      May 4, 2009 2:06 PM

      For God's sake, go and code a decent support for keyboard + mouse in your third person shooter game, instead of making a straight port.

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        May 4, 2009 2:47 PM

        Yes, I think they already have it in mind given Lost Planet's treatment. Trying to play Street Fighter without a gamepad is pure foolishness though.

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        May 4, 2009 4:01 PM

        Exactly! No analog sticks for me.

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        July 27, 2009 7:33 AM

        agreed... nothing can kill a game faster for me than having shitty controls... especially shitty controls due to a port from a console...

        Final Fantasy 7 on pc... unplayable controls. a whole host of others as well, nothing else jumps to mind, mostly cuz i guess they were unplayable due to crappy controls... lol

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