Resident Evil 5 'Versus' Mode DLC Costs Money

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Calling Resident Evil 5--due on PlayStation 3 and Xbox 360 in North America and Europe tomorrow-- a "soon-to-be-blockbuster," developer Capcom has announced that paid downloadable content will soon deliver new multiplayer modes to the action game.

Due in "a few weeks," the "Versus" DLC will run $4.99 on PlayStation 3, and 400 Microsoft Points ($5) for Xbox 360 owners. Here's the skinny on what it packs:

Versus allows up to four players to match wits in online battles across two very different game types. Slayer's Rule is a point-based game that challenges players to kill Majinis. In Survivor's Rule, players hunt the most dangerous game, each other! Players can begin the hunt as Chris, Sheva or other secret characters, and choose from either one-on-one or two-versus-two team matches for either of the two gameplay styles.

The zombie-hunting effort includes two-person online and offline co-op story play out of box, with a free update enabling the unlockable Mercenaries mode to be played online.

Update: Capcom just clarified that the "Versus" DLC will cost $4.99 on the PlayStation 3. The initial press release had the PlayStation 3 DLC at $3.99, $1.01 cheaper than the Xbox 360 content. "We apologize for this error," the company wrote.

From The Chatty

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    March 12, 2009 9:06 AM

    It's about time! I was wondering how long it would take for games to not only withhold content at release in order to offer it as DLC, but entire game modes!

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      March 12, 2009 9:06 AM

      Tons of dumb assholes are going to buy it up, too!

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      March 12, 2009 9:09 AM

      Unbelievable ...

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      March 12, 2009 9:28 AM

      Seriously, fuck that noise. This is going to make me give RE5 a pass, and I don't even play multiplayer. I just don't stand for that crap.

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        March 12, 2009 10:07 AM

        I was honestly going to buy this, and usually I'm like DLC is ok they should be allowed to do it, but this is seriously over the line. I can't play multiplayer without it....c'mon.

        This went from a) yea I might get it, to a most likely not getting it

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      March 12, 2009 9:31 AM

      and why the hell does the XBOX 360 version cost more? Does it deliver more content?

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        March 12, 2009 9:35 AM

        Because Microsoft Points look like less money than they are. Most people will just see 400 points and think $4.00.

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          March 13, 2009 9:28 AM

          Smart move on their part. Kinda like the casinos, chips dont look like real money.

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        March 12, 2009 9:36 AM

        I'm starting to rue the words downloadable content.

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          March 12, 2009 9:58 AM

          I rued the words when it was first used :/

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            March 12, 2009 10:02 AM

            The only DLC I'll ever pay for is stuff like TLAD. THAT'S DLC to me.

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          March 12, 2009 10:00 AM

          at least it shows us who are greedy enough to take advantage of it

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        March 12, 2009 10:39 AM

        because XBL gets a portion of all DLC proceeds, so in order for them to make the same amount of money they have to in fact charge more.

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      March 12, 2009 10:07 AM

      Way to piss off customers Capcom. And I thought you were one of the good guys.

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      March 12, 2009 10:59 AM

      I always knew it would come, I just didn't think Capcom would start it, I always planned on EA. Passing on RE5.

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        March 12, 2009 3:52 PM

        Capcom has always been milking their series with "Ex", "Alpha", sequels, and ports. This was just the next step for them :P

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      March 13, 2009 9:49 AM

      I've played nearly every RE game, but have never owned a copy. They are great games, but I have always tended to rent and play them over the course of a week and return. I think I probably would have bought this game if online versus multi-player (assuming it was good) had been included for the retail price. I'm sure I'm not alone on this...