Now, Kotaku's had the chance to actually play the game, bringing to light some of the changes that the latest entry has undergone to make it more pick up and play friendly.
Priced somewhere between $15 and $20, the game will pack three classes: Infantry, Riflemen, and Scout. DICE wanted to make sure that players could fight in any situation regardless of the chosen class, so each has weapons that can take down a tank.
The 24-player game will also grant players unlimited ammunition, as well as automatically regenerating health. While these steps are being taken to ensure that the game has wide appeal, they also remove the team-centric strategy of past titles.
Destructible environments, now possible through the use of the Frostbite engine, should be similar in "destruction depth" to those of Battlefield: Bad Company, according to associate producer Gordon Van Dyke. And while the game will only ship with three maps, Dyke suggests that more maps could arrive depending on player feedback.
Look like they are making it way to easy for casuals :(
too easy for casuals or too easy for hardcore players? But I think it is too easy too.