"Actual gameplay footage slowed down to emphasize PhysX effects," the video notes.
Those PhysX effects are purely optional, designer Fredrik Thylander confirmed alongside the minimum system requirements in the On Mirror's Edge forums:
Operating System Microsoft Windows XP SP2 / Vista
Processor Intel Pentium 4 3.0GHz or 100% compatible equivalent
Memory 1GB RAM
Video Card 256MB memory with Shader Model 3.0
HDD Space 8GB
DVD Drive 1x DVD Drive
Soundcard Soundcard with DirectX 9.0c compatibility
DirectX DirectX 9.0c
Network An online connection is required for access to Leaderboards
The PC version of Mirror's Edge hits North America on January 13.
Thanks to Shacker SlamDunk for the heads up.
I cant tell if they are slowing down the framerate to show off the effect or what but either way, really comes off as making it look like the increased Physics are killing the framerate..
yeah i think thats just choking. good demo lol
I'm pretty sure that is it just slowed down to show effects.
On the bottom there's a black bar with the caption: "Actual gameplay footage slowed down to illustrate PhysX effects."
If that's true or just a lame excuse....
But I'm more interested which playblocker (read: DRM) EA/DICE will be using. I assume the SecuROM-shit they've used with Spore, C&C3 etc._)
Most of these scenes were shown in an earlier trailer at full speed. It's not an excuse, at least on their hardware.
I was wondering the same thing haha
Looks like they are doing slow motion to show it off by playing the frames at a slower rate.
Yeah, looks kinda jerky.
I thought maybe they slowed/ sped up to keep both halves in sync.