"We're going to release multi SKUs--so PC, PS3, 360, Q1 next year," art lead Dave Matthews told IGN during this year's Leipzig Games Convention. No reason was given for the delay.
Continuing the story set out in Monolith's F.E.A.R., the game had been expected this fall.
my exact words. I was really looking forward to this but the added time can only help improve it.