Team Fortress 2 Pyro Update Released: Packs Achievements, New Weapons and Two New Maps

As promised, developer Valve has just released the free Pryo update for the PC version of its class-based mutiplayer shooter Team Fortress 2.

In addition to 35 new achievements and 3 unlockable weapons for the Pyro class, the update packs two new community maps--CP_Fastlane from Shacker Arttu "-sk-" Maki and CTF_Turbine from Bill Johnston--and the option for Pyros to blast out compressed air with the stock flamethrower.

Unlike the previous Medic update, which required players to get all the achievements to get all the new weapons, Pyros gain the Flare Gun after 10 achievements, unlock the Backburner at the 16 achievement mark, and earn the Axtinguisher with only 22.

Per the norm for Steam updates, the patch will be automatically downloaded once Steam is restarted. While you're waiting, why not reacquaint yourself with the Sniper?

Keep reading for more details, including full patch notes.

In celebration of the long-awaited update, Valve is hosting a free Team Fortress 2 weekend Beginning tomorrow morning and running through the evening of Sunday, June 22, all registered Steam users can download and play the title for free.

Patch Notes:

  • Added 2 community maps: cp_fastlane and ctf_turbine

  • Added alt-fire compression blast to the basic flamethrower
  • Added The Axtinguisher, The Backburner, and The Flare Gun
  • Hadouken taunt now kills people it hits
  • Tuned the flamethrower hit detection to improve detection versus retreating opponents
  • Removed Flamethrower's damage falloff (was falling off to 25% by the end)

  • Added a route from the forward central foyer up to the battlements
  • Redistributed health and ammunition throughout the bases

  • Added a route from the forward central foyer up to the battlements
  • Removed central building, reduced overall map length
  • Redistributed health and ammunition throughout the bases

    Other Notes
  • Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
  • In-game avatar images will now have a badge around them if the player is your friend
  • Fixed bug that allowed players to move around in a reference pose
  • Added custom death icons for unlockable weapons
  • The player join team message now specifies whether the player used the auto team option
  • Payload maps now support four control points per stage
  • Achievement dialog will stay open when you're moving in & out of the game and the main menu
  • Added full Russian localization, with both fonts & speech
  • Returned the "Report a Bug" option to the main menu
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From The Chatty
  • reply
    June 19, 2008 2:35 PM

    Oh god at last been waiting 4 fecking hours for this.

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