Final Fantasy Versus 13 Put on Hold
Going by a translation from gaming forum NeoGAF, Versus XIII will remain on hold until Final Fantasy XIII has wrapped. Both titles have suffered several delays since their announcement, and a firm release date has not yet been specified.
The latest edition of Square Enix's flagship RPG series, FF13 was unveiled at E3 2006 alongside Versus XIII and a third game, Final Fantasy Agito XIII, for mobile phones. The titles have yet to be demonstrated in playable form at any conferences.
-
Good. Now they can work faster on delivering FFXIII. I can't wait for the next FF.
-
-
-
-
I didn't like it much either. I would probably have liked it more if there was some useful melee special attacks instead of just normal hits. I would also have prefered if it attacked by the press of a button instead of being in auto-attack mode like a mmo (something like secret of mana melee system would have been nice).
I wonder how the FFXII second release they got in Japan plays. They actually got jobs in that one and you can have a different grid for each class.-
I liked it more than standard battle systems
one the other hand I wish there were better animations and casting spells was more easily integrated into the game, because it felt like a chore to cast anything but heals outside of a boss fight when the enemy has a specific vulnerability
the main system that sucked is the license system, but I really like the gambits (linear AI modification)
-
-
-