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IGF Nominee Audiosurf Curls onto Steam with Achievements, "Still Alive"

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Valve today announced that Dylan Fitterer's innovative rhythm-racing title Audiosurf is now available for pre-order on Steam.

Audiosurf is a simple racing game that allows users to import their own audio tracks. The game then analyzes the tracks and integrates the rhythm information into the race course in the form of tempo-synced blocks, which players collect for points.

The Orange Box soundtrack will come free with the title, including Jonathan Coulton's hit Portal track "Still Alive." Audiosurf will also be one of the first Steamworks-supported games, with plenty of achievements built-in to the radical pipeline.

An award finalist at the Independent Games Festival, Audiosurf will be available on Steam this Friday, for a price of $9.95. Pre-ordering will shave a totally tubular 10% from said fee. A public beta is currently available at FileShack.

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From The Chatty
  • reply
    February 11, 2008 10:22 AM

    This game is simple, but neat regardless

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      February 11, 2008 12:01 PM

      it's neat, but still feels like more of a proof of concept than a real game.

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        February 11, 2008 12:09 PM

        yeah it would need a lot of extra work for it to be an XBL/PSN game

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        February 11, 2008 12:42 PM

        I think achievements will add a lot to the game, having some actual goals to keep you playing it.

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          February 11, 2008 1:39 PM

          i think the online leaderboards will keep me playing more than some shitty achievements.

          there is a leader board for any damn song you play. it's pretty amazing.

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            February 11, 2008 2:17 PM

            And it even shows the track played to get the score to weed out cheaters.

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      February 11, 2008 1:17 PM

      I thought it was too simple. Didn't have fun at all.

      • reply
        February 11, 2008 1:46 PM

        On the contrary, I absolutely loved it. Definitely buying this.

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