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ESA Announces Changes to E3: "A More Intimate Event" (Update 2)

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Confirming various online reports made this weekend, the Entertainment Software Association has announced plans to radically alter the format of the annual Electronics Entertainment Expo, the industry's biggest trade show. The new show is described as a "more intimate event focused on targeted, personalized meetings and activities," a phrase that could certainly not be used to describe the current circus-like E3 Expo. According to reputable sources, many major exhibitors and publishers have begun to withdraw support for the costly E3, prompting the ESA to rethink how the show is run.

"The world of interactive entertainment has changed since E3Expo was created 12 years ago. At that time we were focused on establishing the industry and securing orders for the holiday season," said ESA head Douglas Lowenstein. "Over the years, it has become clear that we need a more intimate program, including higher quality, more personal dialogue with the worldwide media, developers, retailers and other key industry audiences." Though it is officially an industry-only trade show, E3 is well known for being attended by many members of the gaming public, due to relatively lax admittance procedures. This year, the ESA indicated it would be applying sterner methods, though it seemed to have little practical effect.

In recent years, platform holders and third party publishers have begun more frequently holding their own press events throughout the year, which, due to smaller game lineups and less need for costly marketing campaigns, are often seen as more appropriate settings for productive game previews and interviews. These events, along with the increasing number of other large expos such as the upcoming Games Convention in Leipzig, Germany and Tokyo Game Show in Tokyo, Japan, have decreased the need for a single all-encompassing industry showcase such as E3, said Lowenstein.

The new event will remain in the city of Los Angeles, though it seems unlikely it will remain in the large Los Angeles Convention Center. The ESA will reveal more details about the event in the coming months.

Update: Next Generation, one of the first sites to break this news this past weekend, has posted a story covering ten reasons why E3 collapsed. Many of them have been covered in news posts here today and yesterday, but there is one particularly interesting claim. According to Next Generation, the presidents of the North American industry's four biggest big shots--Nintendo, Microsoft, Sony Computer Entertainment, and Electronic Arts--talked the matter over and determined that if they all agreed to pull out of the show together, the impetus behind E3 would fall away.

Update 2: GameSpot has received confirmation from the ESA's Doug Lowenstein that E3 2007 will be held in July rather than the traditional May.

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From The Chatty
  • reply
    July 31, 2006 11:33 AM

    As long as the GDC is still around, I'll be just peachy. Huge conventions have never been my thing.

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      July 31, 2006 11:45 AM

      I love GDC though I worry it may get to big one day. Each year it brings in more and more people.

      • reply
        July 31, 2006 11:56 AM

        Just a few years ago I don't think I ever heard of GDC and when I did it was usually about some developer talk or workshop. Then last year and this there started to be a lot more coverage and other stuff going on there. Maby that was just because of podcasting and the many springing from it.

        I blame Will Wright for what happends to GDC. I think when he first showed Spore there it garnered got so much attention and hype there ( regardless of how cool it was) that other publishers etc will want to use the event to get their stuff out there.

        Like I said I don't klnow much about GDC but I do know its all about the developers and industry folk having an informative discussions about the industry and I'd hate for it to get filled with too much PR/marketing stuff.

        • reply
          July 31, 2006 12:04 PM

          It's not Will Wright's fault at all, that started happening long before he revealed Spore. People didn't even know he was going to reveal Spore, his lecture was called "The Future of Content."

          • reply
            July 31, 2006 12:09 PM

            It was mostly tongue in cheek (sorry if it came across too serious). I just used that as an example of how I thought GDC was getting more mainstream coverage and what I thought that could mean for the conference.

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