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Zelda Swings Sword; Tennis and WarioWare for Wii

Nintendo will be holding its pre-E3 press conference tomorrow, during which it will unveil its near-future lineup for all of its systems, including the upcoming Wii. However, the occasional exclusive scoop is still rolling in at the last minute, and this one isn't even from the gaming press; it's from the May 15 issue of TIME, of all publications.

Author Lev Grossman finally confirms once and for all that the upcoming The Legend of Zelda: Twilight Princess (GCN) will feature various types of additional functionality when played using Wii's backwards compatibility. For example, Grossman describes himself while playing the game as "Errol Flynn, sword fighting with the controller," as well as "aiming a bow and arrow, then using it as a fishing rod, reeling in a stubborn virtual fish."

Two other previously unannounced Wii games were also revealed: a new WarioWare title as well as a currently untitled tennis game. A WarioWare game was practically a foregone conclusion for the system, with its relentless barrage of mini-games sounding like a good fit for the extremely interactive Wii controller. In the tennis game, Grossman describes being able to control spin and slice on the ball by tilting the controller at the appropriate angle.

Ironically, one of the things Grossman appears to like about the system is precisely one which has drawn skepticism from some hardcore gamers: how you look when you're actually playing the thing. "One advantage of the new controller is that it not only is fun, it looks fun," he explains. "When you play with an old-style controller, you look like a loser, a blank-eyed joystick fondler. But when you're jumping around and shaking your hulamaker, everybody's having a good time."

Nintendo is expected to reveal more details about these games and others during its conference at 9:30PST on Tuesday, in Hollywood's Kodak Theatre.

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From The Chatty
  • reply
    May 8, 2006 7:02 AM

    I enjoyed Sega's arcade fishing games a lot. This is obviously not going to have any "fish tugging at the line" simulated but colour me interested.

    That thing about normal controllers is unbelivably true, I just looked at shots friends took at a party where they played some 360 games and everybody had that static gameface on.

    The Wii only needs a DDR-like game and it will be the ultimate console to lose weight with. God knows I need it.

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      May 8, 2006 7:17 AM

      Sadly, we all know that most gamers have ADD and wouldn't be able to stick to a regimented exercise routine that INVOLVES games. The game will get boring and they'll buy their next game and leave it on the shelf, untouched. Typically DDR games are the exception, but even THOSE get boring after a while.

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      May 8, 2006 7:29 AM

      The fishing rod controller was just plain fun.

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        May 8, 2006 9:02 AM

        hell yeah it was, when I got the Dreamcast long after it was officially declared dead, a friend managed to get that fishing controller and gave it to me as a birthday present

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      May 8, 2006 7:40 AM

      Yeah, it'll be like guitar hero, non-gamers will instantly get it, see the fun and want to try.

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      May 8, 2006 8:02 AM

      the fish tugging at the line could be pretty easily simulated by force feedback I would think, although now that I think about it I don't know if I ever heard that the wii's controller will have ff.

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      May 8, 2006 8:04 AM


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      May 8, 2006 9:14 AM

      Need a remake of Super Black Bass ASAP!

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