Counter-Strike Source Q&A

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CSNation has posted a Counter-Strike: Source Q&A, asking Jess Cliffe of Valve Software about the Half-Life 2 engine port of the gaming classic. Among other things, Cliffe confirms that Counter-Strike: Source is the only multiplayer game shipping with Half-Life 2.

CS-Nation: What changes have been made to the maps ported to CS: Source? Jess Cliffe of Valve Software: The texture resolution for maps has quadrupled. We can now also add a 3D skybox so maps can look as though they span miles. This serves to make levels less like an arena and more like a realistic location. In addition, designers have the flexibility to specify whether a prop is static, physics, or client side debris. We can also take advantage of features such as normal mapping and specularity in order to give textures extra depth and reflectivity.
There is a hands-on preview of CS: Source on CSNation as well.

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