All Stories Tagged: Features, Page 4
Return to Page 1Last One at the Table: Phil Spencer on Inheriting Xbox One and Launching Xbox Series X
The 'Xboss' of Xbox reflects on his early years at Microsoft, the circumstances that led to him volunteering to lead Microsoft's Xbox division, launching a console during a pandemic, and more.
Shack Chat: Did Apple sell you on the iPhone 12?
Was Apple's event for the iPhone 12 any good? The staff comes together to discuss their thoughts and whether or not they've been sold on the new iPhone.
ShackStream: The Stevetendo show! Episode 1
Take sometime out of your week to watch some classic Nintendo games.
The console wars as we've known them are over
With Microsoft, Nintendo, and Sony all shooting for different goals, there is no war.
Never Forget: Traveling with the Xbox team on 9/11
In the home stretch to release the original Xbox, Microsoft developers find themselves in an America forever changed by the terrorist attacks on September 11, 2001.
No Straight Roads review: Broken record
Despite taking inspiration from some of the rhythm gaming greats, No Straight Road can't help but hit a sour note.
Rogue Legacy 2 hands-on preview: The family cemetery runneth over
We took the time to play Cellar Door Games' Rogue Legacy 2 in Steam Early Access, and the inherited action-platforming is feeling mighty intense.
13 Sentinels: Aegis Rim preview: Thoughtful time travel
Vanillaware's latest adventure may be the best-looking the developer has ever produced, but it's got a satisfying story, too.
Torchlight 3 interview: How Relic subclasses are changing the game
We spoke with Tyler Thompson, project lead at Echtra Games, about the latest changes to Torchlight 3 and the Relics players can choose between.
Microsoft Flight Simulator review: The killer app
While it can be rough around the edges, Microsoft's new globe-trotting airplane sim represents a whole new level of fidelity and allows you to explore the world like never before.