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http://au.pc.ign.com/dor/objects/816935/bioware-mmo-project/videos/gcom09_oldrepublic_spc1_082109.html;jsessionid=2tek924vnwq4l
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But you really had to know your shit to survive in EQ's olden days. You had to know how fast mobs ran, you had to know precisely the extent of your abilities, you had to know which walls to hug, what pathing you could avoid, where your zone lines and escape routes were since you probably didn't have a map. You were thrown into a world of chaos and confusion and danger and told to survive. Glorious.
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