Morning Discussion
by Chris Faylor, Oct 14, 2008 6:41am PDTHey hey hey, welcome to Tuesday. This means two things.
First, those in North America should be able to find Dead Space in stores tomorrow. I think it's worth a look, as I came away impressed, and a little scared.
Second, we're one day closer to Friday, which, coincidentally, is when my Xbox 360 comes back from ye olde repair shop. Come home soon darling, I miss you :(
Oh, and if you're one of those Diablo fans, you pretty much need to check out the mind-boggling display of Diablo 3 information that Nick has compiled in his Diablo 3: What We Know So Far preview.
Wargame: Airland Battle trailer details dynamic campaign
Halo 'Bootcamp' confirmed by Microsoft
Weekend PC download deals: Tomb Raider for $14
Game Dev Tycoon studio outlines future plans
Baldur's Gate 2 Enhanced already has 350,000 words of new content



Simply put, I'm having a blast. I traveled down the left wing of Bastion Stair a few times last night and, like all of the T4 content, it's awesome. The environment, the mobs, the PQs, and the bosses are awesome and can at times be hilarious (see: centaur that rapes people in seconds using electricity). The scenarios can admittedly be just as frustrating as those in T3, but hey... no lava!!!
Now, lately, I've noticed a great deal of discontent for the game, especially with T3. I'm not going to try and convince anyone to stick it out because I've found that even if I do manage to convince someone, they still end up never playing and eventually quitting anyway. I will say this though, every single MMOG I've played, whether it be DAoC, Ragnarok, Shadowbane, LOTRO, or Wow, has it's very own "T3."
The game has been out for what, about a month now? To expect Mythic to have every single tier decked out with uber exciting scenarios and easy-going leveling is as absurd as expecting them to have every single bug fixed. Yeah, this statement is coming from a pretty big Mythic fan but as I stated above, this is true across the ENTIRE BOARD.
If you want to take a break or head back to WoW / some other MMOG, that's cool. I just wanted to toss this perspective out there to see if anyone else could relate.
Thread Truncated. Click to see all 222 replies.
You'll have a hard time believing a lot of things about parts of a game you haven't played. Maybe you should, I don't know, actually experience what you're talking about before opening your mouth? Agony sorcs specifically change drastically with the allocation of exactly one mastery point, which says nothing at all about tiers. You can claim that your experience with leveling a sorc to 11 proves this wrong, but once again you have no clue what you're talking about, especially since you haven't even gotten to tier 2!
In addition, your whole "rock/paper/scissors" point hinged on the fact that classes were 1v1 counters to one another. This is something you explicitly said. Now, if you want to argue "in combat" power of one class then it's a completely different argument because many of the counters come from uses of complementary strengths and abilities between the different classes. This is not, however, rock/paper/scissors balance because it is not hard counters like the analogy implies.
I have a feeling that you are not going to reply.
No fucking shit -- it's a day old chatty. I have to open up my comment history to even check this godawful subthread. I have a feeling you won't reply, but that doesn't mean I'm automatically right (the fact that you have no clue what you're talking about is why I'm right).
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